Roleplay Hubs: Portable Meeting Stones

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Sinrek
Posts: 384

Re: Roleplay Hubs: Portable Meeting Stones

Post by Sinrek » Thu Nov 08, 2018 8:24 pm

I'd suggest to make that portable meeting stone 120 minutes CD and 10 seconds cast time with animation from portal spell for mages (just as example) to be at least visually distinctive from hearthstone.
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Dodge
Posts: 32

Re: Roleplay Hubs: Portable Meeting Stones

Post by Dodge » Fri Nov 09, 2018 8:25 am

I agree with Sinrek - cast time with arcane magic animation would be great (as Hearthstone has nature magic animation).
Aenima - Kaldorei warrior, sell-sword and bounty hunter

Pigglebee
Posts: 83

Re: Roleplay Hubs: Portable Meeting Stones

Post by Pigglebee » Fri Nov 09, 2018 11:59 am

I'd just keep it at 60m though...Although it's a turtle wow realm, that doesn't need to mean to kill every single QoL we have :P
[Pickles, lvl 60 Tauren druid]

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Sinrek
Posts: 384

Re: Roleplay Hubs: Portable Meeting Stones

Post by Sinrek » Fri Jan 11, 2019 2:23 am

Sinrek wrote:
Thu Nov 08, 2018 8:24 pm
I'd suggest to make that portable meeting stone 120 minutes CD and 10 seconds cast time with animation from portal spell for mages (just as example) to be at least visually distinctive from hearthstone.
Ok, reviewed the CD time and I believe 60 minutes is ok. But still, MAKE CAST TIME 10 SECONDS PLEASE, to merely stop abuse with instant teleportation.

Uhhm, gotta throw it into suggestions I guess.
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