Post
by Rurarus » Sun Oct 28, 2018 2:23 pm
Greetings,
I play Warlock on horde site, and my name is Morty. I'm the GM of the Russian Guild "Partisans". My people play together with me more than a year together, there was drama and other stuff, but we are sill together, we played on different servers, now we play here. How long it will be, i don't know. Well, but let's talk about the threat here.
There are few thinks I think people need to know about private servers, especially Vanilla servers.
Ok First of all. The only think about the server staff needs to care is only to fix bugs and making the server playable.
That's all, xp-rates are not the main issue. If I play here 1 month or 3 months to reach the max lvl, doesn't matter, only what matters so it is to have fun, because it's a game.
OK, other aspects what is important, then it's the kind of the server, this is a multinational server, so people play here from all around the world, and now the think is, everyone has a different language, timezone and culture. So it means, in order to play here, there need to be more people available at all. Because people are different, and have other views what is fun or what isn't. Also, people want to play with the people they like to play with, its normal and also right, Russians want to play with other Russians, Spanish with other Spanish, French want to play with French, and so on. Because culture binds people together, it's also a social game, to achieve something u need to be social.
So, second also very important think is, people will leave the server if they can't find a group to quest, or to go dungeons with, it's normal. So in order to find a group with other people, you need to be in a guild the people in there want to help you. Most International big guilds don't have this kind of community, because they are not for lvling, they are actually for raiding there. And don't tel me that tale of "lvling guilds" and "social guilds", in all multinational guilds, most of the relationships between the people there are formal, so it means, people don't gonna help you with your quest, because it's not in their interest right now, also the same think is with dungeons, and imagine you play a holy priest here or a warrior tank, its even hard to kill a non elite mob solo, so yes, who wants to play this way, OK, maybe you're a hunter who can solo it, but guess what, there is not a single raid with only hunters in it.
People will stay on server, if they will be "bound" to other people by informal relationships, so communication between peoples in the same guild is important. It makes actually fun. Also, the more different guilds are around, there more different people will likely stay here, because there will be more choice for people.
So in my eyes, this server will die. Sadly but true, people will leave, because no people are around. And the problem is, no one will help you either, (yes, maybe there are a few individuals who gonna help you, but this is a minority of the server population). New people will always show up, they gonna level to 10 or 15, and then, finish the game, because no other people are around, no guilds where you can ask for help. This is very depressing. No one wants to play like this.
Well, what maybe could help, is making a default guild. Everyone will be in there from lvl 1. Also, the people in there need to help other people with some elite quest, and getting parties together for dungeons. Maybe this gonna help. But it's just my opinion.
Sorry for bad English.