Mortal Mode: Community Poll
Re: Mortal Mode: Community Poll
I think you should have an even more elite title for someone who completes this challenge as a hardcore player while being mortal, and maybe even a different title for someone doing this with a glyph of exhaustion as well. And you should have a system in place so that mortals can’t be boosted by higher level players. But it’s a great idea and I look forward to trying my luck!
Re: Mortal Mode: Community Poll
can we use both hardcore mode and mortal mode ?
-
- Posts: 3
Re: Mortal Mode: Community Poll
Bugs
The idea isn´t bad, but the server isn´t flawless.
One can die because of the bugged mobs (spawned under textures), terrain issues (aka death from falling on a flat spot; huge pulls because of walls, floors, stairs issues, etc), mechanics (death upon using that flying machine in major cities; death upon accepting warlock summon while flying; events/spawning not working properly) in both dungeons and open world.
Well, you know what I mean. It's not fair to lose a character or even a mortal mode achievement because of something like that. Some people may try to get their characters back with your (turtle wow staff) help, while others will just leave in frustration.
Title
I'd say there should be some options to choose from based on anything you want: class, role, alignment, race etc.
ex.: CHARNAME the cautious, the coward, the wimp, the elusive, the devout, the unbreakable, the cunning, the lucky etc etc.
Thank you for your work!
The idea isn´t bad, but the server isn´t flawless.
One can die because of the bugged mobs (spawned under textures), terrain issues (aka death from falling on a flat spot; huge pulls because of walls, floors, stairs issues, etc), mechanics (death upon using that flying machine in major cities; death upon accepting warlock summon while flying; events/spawning not working properly) in both dungeons and open world.
Well, you know what I mean. It's not fair to lose a character or even a mortal mode achievement because of something like that. Some people may try to get their characters back with your (turtle wow staff) help, while others will just leave in frustration.
Title
I'd say there should be some options to choose from based on anything you want: class, role, alignment, race etc.
ex.: CHARNAME the cautious, the coward, the wimp, the elusive, the devout, the unbreakable, the cunning, the lucky etc etc.
Thank you for your work!
Re: Mortal Mode: Community Poll
On death can we get a server-wide message for toons level 20+? Something Diablo II style would be great.
RIP *character*. Your deeds of valor will be remembered. (Level x *race* *class*)
RIP *character*. Your deeds of valor will be remembered. (Level x *race* *class*)
Re: Mortal Mode: Community Poll
as much as I do understand your worries about people trying to "cheat" their way to the 60. I don't see anything wrong with it except they removed the main purpose of the mode away for themselves. So if you wanna go and ruin your "mortal" experience by having a high level friend helping you that's on you.
I don't think restricting player interaction on such a small server is a good idea.
I don't think restricting player interaction on such a small server is a good idea.
Re: Mortal Mode: Community Poll
It’s those restrictions that makes the mode worthwhile to complete. Also the entire thing is optional. Keeping your character upon death isnt really any different from just playing normally.Jimmicz wrote: ↑Fri Feb 19, 2021 10:17 amas much as I do understand your worries about people trying to "cheat" their way to the 60. I don't see anything wrong with it except they removed the main purpose of the mode away for themselves. So if you wanna go and ruin your "mortal" experience by having a high level friend helping you that's on you.
I don't think restricting player interaction on such a small server is a good idea.
The mindset of the challenge immediately changes the moment you realize that death ends it all, especially the higher level you get. This is also why the ruleset usually has restrictions on items/gear/trading/AH use/grouping as the tension it creates will rise exponentially until 60.
Edit: I’d also add that with respect to what’s possible on editing the client, these restriction might just have to be player enforced either way. Turtle Wow has done many things to surpass/extend vanilla content that we won’t find on other private servers (or even classic wow as off the expansion). Mortal Mode just by existing as a feature with rewards already takes a massive step farther than anything else back on retail.
It’s a win/win either way which outcome they decide to run it, so again I give thanks to the turtle team for their hard work.
Re: Mortal Mode: Community Poll
If I gonna run Mortal mode, and boost my char with my main by providing BOE gear, and flasks pots, and whatnot that's my way of wanting to experience the mode and it is on me.
If the dev creates restrictions when it comes to, gear, trading, grouping, AH, etc. you pretty much making a Massive Single Player RPG. You could afford it if you would have the pop of 5k where it kinda doesn't matter if you part of the community or not because it's easy to replace you for another player.
If the dev creates restrictions when it comes to, gear, trading, grouping, AH, etc. you pretty much making a Massive Single Player RPG. You could afford it if you would have the pop of 5k where it kinda doesn't matter if you part of the community or not because it's easy to replace you for another player.
Re: Mortal Mode: Community Poll
You will be able to trade and group with only characters on Mortal Run and your level range. No AH, no attachments in the mail.Jimmicz wrote: ↑Fri Feb 19, 2021 1:22 pmIf I gonna run Mortal mode, and boost my char with my main by providing BOE gear, and flasks pots, and whatnot that's my way of wanting to experience the mode and it is on me.
If the dev creates restrictions when it comes to, gear, trading, grouping, AH, etc. you pretty much making a Massive Single Player RPG. You could afford it if you would have the pop of 5k where it kinda doesn't matter if you part of the community or not because it's easy to replace you for another player.
Support the Turtle
vote for the server HERE.

Re: Mortal Mode: Community Poll
Anyone can certainly run the gambit on their own terms, I was more concerned on how the original nature of the challenge is implemented. This is the original ruleset for the classic Ironman challenge that gained so much hype a while back if anyone’s interested: https://wowchallenges.com/classic-iron-challenge/Jimmicz wrote: ↑Fri Feb 19, 2021 1:22 pmIf I gonna run Mortal mode, and boost my char with my main by providing BOE gear, and flasks pots, and whatnot that's my way of wanting to experience the mode and it is on me.
If the dev creates restrictions when it comes to, gear, trading, grouping, AH, etc. you pretty much making a Massive Single Player RPG. You could afford it if you would have the pop of 5k where it kinda doesn't matter if you part of the community or not because it's easy to replace you for another player.
Although the players couldn’t group up and engage in a lot of the usual community features of the game, it was the joined commitment to the challenge/experience that bound them all together. Mostly I want to make a fair case for the original ruleset, since making it easier is very tempting to say the least.
Re: Mortal Mode: Community Poll
Small informational update on Mortal Mode:
• Mortal characters will not be able to use Auction House.
• Mortal characters will be able to trade only with other Mortal characters.
• Mortal characters will be able to group only with other Mortal characters.
• Mortal characters will be able to send and receive mails only from other Mortal characters.
We still have a few issues to resolve before launching it. Stand by! In best case scenario would be great to have some client-side support for this mode, which is being worked on in 1.15.1.
• Mortal characters will not be able to use Auction House.
• Mortal characters will be able to trade only with other Mortal characters.
• Mortal characters will be able to group only with other Mortal characters.
• Mortal characters will be able to send and receive mails only from other Mortal characters.
We still have a few issues to resolve before launching it. Stand by! In best case scenario would be great to have some client-side support for this mode, which is being worked on in 1.15.1.
Re: Mortal Mode: Community Poll
Well, I just think that on a server with such a low population the goal should be to bring people so they play together, and not creating modes that restrict people from doing that.