Mortal Mode: Community Poll

Poll: What shall happen to the mortal characters upon their death?

Poll ended at Mon Feb 22, 2021 5:27 pm

I want character locked and not longer available for playing
60
65%
I want character to become a normal character upon death
32
35%
 
Total votes: 92

Bazouba
Posts: 1

Re: Mortal Mode: Community Poll

Post by Bazouba » Tue Feb 16, 2021 11:18 pm

I love the idea!

Cytonek
Posts: 2

Re: Mortal Mode: Community Poll

Post by Cytonek » Wed Feb 17, 2021 4:33 am

I think you should have an even more elite title for someone who completes this challenge as a hardcore player while being mortal, and maybe even a different title for someone doing this with a glyph of exhaustion as well. And you should have a system in place so that mortals can’t be boosted by higher level players. But it’s a great idea and I look forward to trying my luck!

Cogitek
Posts: 34

Re: Mortal Mode: Community Poll

Post by Cogitek » Wed Feb 17, 2021 10:03 am

can we use both hardcore mode and mortal mode ?

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Torta
Posts: 712

Re: Mortal Mode: Community Poll

Post by Torta » Wed Feb 17, 2021 10:20 am

Cogitek wrote:
Wed Feb 17, 2021 10:03 am
can we use both hardcore mode and mortal mode ?
Yes.

Windwalker
Posts: 3

Re: Mortal Mode: Community Poll

Post by Windwalker » Wed Feb 17, 2021 12:24 pm

Bugs
The idea isn´t bad, but the server isn´t flawless.
One can die because of the bugged mobs (spawned under textures), terrain issues (aka death from falling on a flat spot; huge pulls because of walls, floors, stairs issues, etc), mechanics (death upon using that flying machine in major cities; death upon accepting warlock summon while flying; events/spawning not working properly) in both dungeons and open world.
Well, you know what I mean. It's not fair to lose a character or even a mortal mode achievement because of something like that. Some people may try to get their characters back with your (turtle wow staff) help, while others will just leave in frustration.
Title
I'd say there should be some options to choose from based on anything you want: class, role, alignment, race etc.
ex.: CHARNAME the cautious, the coward, the wimp, the elusive, the devout, the unbreakable, the cunning, the lucky etc etc.

Thank you for your work!

Lazzer
Posts: 2

Re: Mortal Mode: Community Poll

Post by Lazzer » Thu Feb 18, 2021 3:57 am

On death can we get a server-wide message for toons level 20+? Something Diablo II style would be great.

RIP *character*. Your deeds of valor will be remembered. (Level x *race* *class*)

User avatar
Torta
Posts: 712

Re: Mortal Mode: Community Poll

Post by Torta » Thu Feb 18, 2021 4:25 am

Lazzer wrote:
Thu Feb 18, 2021 3:57 am
On death can we get a server-wide message for toons level 20+? Something Diablo II style would be great.

RIP *character*. Your deeds of valor will be remembered. (Level x *race* *class*)
Yes. https://cdn.discordapp.com/attachments/ ... nknown.png

Lazzer
Posts: 2

Re: Mortal Mode: Community Poll

Post by Lazzer » Fri Feb 19, 2021 3:35 am

Oh hell yeah that's amazing.

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Jimmicz
Posts: 59

Re: Mortal Mode: Community Poll

Post by Jimmicz » Fri Feb 19, 2021 10:17 am

as much as I do understand your worries about people trying to "cheat" their way to the 60. I don't see anything wrong with it except they removed the main purpose of the mode away for themselves. So if you wanna go and ruin your "mortal" experience by having a high level friend helping you that's on you.

I don't think restricting player interaction on such a small server is a good idea.

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Dasajj
Posts: 52

Re: Mortal Mode: Community Poll

Post by Dasajj » Fri Feb 19, 2021 12:54 pm

Jimmicz wrote:
Fri Feb 19, 2021 10:17 am
as much as I do understand your worries about people trying to "cheat" their way to the 60. I don't see anything wrong with it except they removed the main purpose of the mode away for themselves. So if you wanna go and ruin your "mortal" experience by having a high level friend helping you that's on you.

I don't think restricting player interaction on such a small server is a good idea.
It’s those restrictions that makes the mode worthwhile to complete. Also the entire thing is optional. Keeping your character upon death isnt really any different from just playing normally.

The mindset of the challenge immediately changes the moment you realize that death ends it all, especially the higher level you get. This is also why the ruleset usually has restrictions on items/gear/trading/AH use/grouping as the tension it creates will rise exponentially until 60.

Edit: I’d also add that with respect to what’s possible on editing the client, these restriction might just have to be player enforced either way. Turtle Wow has done many things to surpass/extend vanilla content that we won’t find on other private servers (or even classic wow as off the expansion). Mortal Mode just by existing as a feature with rewards already takes a massive step farther than anything else back on retail.

It’s a win/win either way which outcome they decide to run it, so again I give thanks to the turtle team for their hard work.

User avatar
Jimmicz
Posts: 59

Re: Mortal Mode: Community Poll

Post by Jimmicz » Fri Feb 19, 2021 1:22 pm

If I gonna run Mortal mode, and boost my char with my main by providing BOE gear, and flasks pots, and whatnot that's my way of wanting to experience the mode and it is on me.

If the dev creates restrictions when it comes to, gear, trading, grouping, AH, etc. you pretty much making a Massive Single Player RPG. You could afford it if you would have the pop of 5k where it kinda doesn't matter if you part of the community or not because it's easy to replace you for another player.

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Sinrek
Posts: 741

Re: Mortal Mode: Community Poll

Post by Sinrek » Fri Feb 19, 2021 2:40 pm

Jimmicz wrote:
Fri Feb 19, 2021 1:22 pm
If I gonna run Mortal mode, and boost my char with my main by providing BOE gear, and flasks pots, and whatnot that's my way of wanting to experience the mode and it is on me.

If the dev creates restrictions when it comes to, gear, trading, grouping, AH, etc. you pretty much making a Massive Single Player RPG. You could afford it if you would have the pop of 5k where it kinda doesn't matter if you part of the community or not because it's easy to replace you for another player.
You will be able to trade and group with only characters on Mortal Run and your level range. No AH, no attachments in the mail.
Support the Turtle smiling_turtle vote for the server HERE.

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Dasajj
Posts: 52

Re: Mortal Mode: Community Poll

Post by Dasajj » Fri Feb 19, 2021 4:46 pm

Jimmicz wrote:
Fri Feb 19, 2021 1:22 pm
If I gonna run Mortal mode, and boost my char with my main by providing BOE gear, and flasks pots, and whatnot that's my way of wanting to experience the mode and it is on me.

If the dev creates restrictions when it comes to, gear, trading, grouping, AH, etc. you pretty much making a Massive Single Player RPG. You could afford it if you would have the pop of 5k where it kinda doesn't matter if you part of the community or not because it's easy to replace you for another player.
Anyone can certainly run the gambit on their own terms, I was more concerned on how the original nature of the challenge is implemented. This is the original ruleset for the classic Ironman challenge that gained so much hype a while back if anyone’s interested: https://wowchallenges.com/classic-iron-challenge/

Although the players couldn’t group up and engage in a lot of the usual community features of the game, it was the joined commitment to the challenge/experience that bound them all together. Mostly I want to make a fair case for the original ruleset, since making it easier is very tempting to say the least.

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Torta
Posts: 712

Re: Mortal Mode: Community Poll

Post by Torta » Sat Feb 20, 2021 10:42 am

Small informational update on Mortal Mode:

• Mortal characters will not be able to use Auction House.
• Mortal characters will be able to trade only with other Mortal characters.
• Mortal characters will be able to group only with other Mortal characters.
• Mortal characters will be able to send and receive mails only from other Mortal characters.

We still have a few issues to resolve before launching it. Stand by! In best case scenario would be great to have some client-side support for this mode, which is being worked on in 1.15.1.

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Jimmicz
Posts: 59

Re: Mortal Mode: Community Poll

Post by Jimmicz » Sat Feb 20, 2021 10:54 am

Well, I just think that on a server with such a low population the goal should be to bring people so they play together, and not creating modes that restrict people from doing that.

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