Turtle lore - will Kil'jaeden and Ner'zhul never return?

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Adunai
Posts: 35
Location: The Western Ukraine

Turtle lore - will Kil'jaeden and Ner'zhul never return?

Post by Adunai » Wed Jul 27, 2022 3:57 pm

Turtle WoW takes its lore from where vanilla left it. In early WoW, both Outland and Northrend remained inaccessible. Conversely, both TBC and WotLK started with titanic invasions by the Burning Legion and Ner'zhul respectively. Apparently, that 5-year-period had merely been a lull, an interbellum of sorts.

So, in our Turtle plotline, can it be the case that this peace-time continues? That the great cataclysms remain in the era of the Third War? That Kil'jaeden "kind of forgets" about the unfinished business for another 10 thousand years? And regarding an Outland patch - it would not necessarily lead to a full onslaught of the Legion either, especially if it's the Alliance/Horde that invade it, and not the other way round.

With Ner'zhul/Arthas, it would be harder, however. Because vanilla already directly deals with the Scourge, killing Kel'Thuzad. At the same time, introducing the Lich King would be so awkward - that's the story of WotLK, which brought an end to the definitive Warcraft character. And redoing all of Northrend would be neither desirable nor feasible.

Have I got it? Is it the way the vanilla-style lore of Turtle to be understood - numerous interconnected stories, yet limited in scope?
The Sin'dorei reign supreme! © Grand Astromancer Capernian

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Nightowl
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Re: Turtle lore - will Kil'jaeden and Ner'zhul never return?

Post by Nightowl » Wed Jul 27, 2022 5:05 pm

While Kel'Thuzad is certaintly a high ranking member of the Scourge, perhaps 2nd only to Lich King, he's still not the main issue the of Scourge - Arthas/Ner'Zhul are the real problem. Us beating back Kel'Thuzad is a "win a battle, but the war still goes on" scenario. So I don't think that Arthas will not ever appear. The real question is rather if the people behind this project will think that far? Vanilla had a charm to it because we didn't really fight anyone 'known' outside of Kel'thuzad. Perhaps it's better to have someone like Abun'arak take the stage before we start talking about Lich King?

Also, I always felt that fighting Undead after Burning Legion was a downgrade, as was Lich King after Kil'jaeden - because that guy is leagues ahead and the one who originally created him (well it was Nathrezim but he was supposed to have a hand in it as well before retcons).

Though I don't think it will happen, but assuming it will sooner or later, I'd rather have Scourge first then Burning Legion and Illidan after.

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Adunai
Posts: 35
Location: The Western Ukraine

Re: Turtle lore - will Kil'jaeden and Ner'zhul never return?

Post by Adunai » Wed Jul 27, 2022 5:24 pm

Nightowl wrote:
Wed Jul 27, 2022 5:05 pm
Though I don't think it will happen, but assuming it will sooner or later, I'd rather have Scourge first then Burning Legion and Illidan after.
Conversely, exploring the TFT version of Outland would be much more feasible in the scope of Turtle - whereas adding anything resembling Northrend is probably a pipe-dream (thankfully). Outland in TFT is just a few barren islands floating in the Twisting Nether (inb4 people scream at me about space-ships - Kael'thas found none, ok?).

And we wouldn't probably be taking on Illidan because he perished at the steps of the Frozen Throne (yes, Blizzard themselves said they intended to show he was alive, but press X to doubt).

I would say, next steps could be like this:
1) Outland;
2) elemental planes;
3) ???;
4) Pandaria (and a Wisp race for the Alliance).
The Sin'dorei reign supreme! © Grand Astromancer Capernian

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