This is now available! To get it set up:
- Update to the latest Bagshui (1.1 or higher required).
- Follow the directions on the Bagshui-Tmog page.
This is now available! To get it set up:
As noted on the wiki and the in-game rule function menu [𝗙𝒙], the following should work. At least in theory, assuming there isn’t a major bug I missed.
Code: Select all
ProfessionCraft("Engineering")
I'm also having a bit of trouble with this. I'm just trying to change the categories of some items to other existing categories and conceptually it feels like I should be able to alt click an item in my bag (to select it individually) and move it to another category. It does say "Select a new location" when I do this, but then when I click a new location it just gives me a menu for "Direct Assignment" that only has "New..." as an option. If I select that I get an edit category page, but I don't know what to do here. It wants me to type in a new category name, but I just want to direct assign it to an existing category.
I think the confusion may be coming from the fact that the built-in Categories are read-only, which is why the only option you’re seeing is to create a new custom one.
Someone opened an issue for problems they were having with Direct Assignment, so I did some testing and… oops! Here's what you've probably been running into and how to work around it for now. Sorry about this -- I'll try to get it corrected soon!
Bagshui 1.2.1 fixes the bug and Direct Assignment should hopefully work somewhat intuitively now. Sorry for the confusion!
Apologies for the oversight! I want to fix this properly if I can, but heres a temporary workaround.
Have my window back now. Thanks!Jx wrote: ↑Wed Jan 08, 2025 2:21 pmApologies for the oversight! I want to fix this properly if I can, but heres a temporary workaround.
In 1.2.2 it should no longer be possible for windows to get lost forever. Check the changelog for details.Jx wrote: ↑Wed Jan 08, 2025 2:21 pmApologies for the oversight! I want to fix this properly if I can, but heres a temporary workaround.
You’re right, I totally missed that! Thanks for the detailed report - I’ve opened an issue to track it.JackTupp wrote: ↑Thu Jan 09, 2025 10:30 pm Not sure you saw my post above. I edited it a few times.
viewtopic.php?p=115670#p115670
Darn, I thought I had that implemented accurately. Let me see what I can come up with…