Character Bio Thread

Veradux
Posts: 1

Re: Character Bio Thread

Post by Veradux » Fri Oct 05, 2018 3:14 pm


Name: Richard Oakley
Race: Human
Class: Warrior
Nickname: Rich, Oakey, Log
Height: 6ft 2'
Age: 31
Build: Muscled, broad shoulders.
Residence: Wherever there is work to be done. Stormwind, on occasion.
Birthplace: Moonbrook
Motto:

“Breathe in courage, breathe out fear.”

Physical Description:

Rich is a grizzled warrior with tall and broad stature, almost imposing if not for a face with strong features and an accompanying beard that smiles and jokes at everyone and anything. Hefting plate and mail for years has certainly aided his form and it's clear to see by the callouses on his hands that he is no stranger to hard work.

Grey eyes observe and shine with mirth as he fights, drinks, smokes and chats with anyone willing, yet always looking for opportunities for both wealth in friends as money. The ideal situation both. His eyes are generally soft except for in the heat of battle, where they seem to almost beat down the enemy in the intensity of his stare.

His dull brown hair is short and often matted, in a perpetual state of 'morning hair' where the only thing Richard cares for is the fact that his helmet fits over it. His beard is trimmed, although shoddily by no doubt a dulled knife or other similar tool.

Simple plate and mail covers him from head to toe in most situations, jingling along as he walks. It is seldom that he is seen without it, but in those moments simple clothes suffice. A grey tunic with brown leather pants that are very plain. Close by always is a pack of cigarettes where Richard takes one from to light in moments of downtime.

When armored, his sword and shield are no doubt connected to him in some way. Along with a backpack stuffed to the brim with supplies that are not easily seen. A waterskin and a mug jingle from it alongside some rope that is looped around the top. Always prepared out in the world.

Brief History:

Richard was a farmhand near Moonbrook for the longest time until the Defias Brotherhood showed up and started to raid the farmstead. Unable to stop them, they decide to give into their demands for 'protection' money. Extorted increasingly more and more, his family was soon unable to pay the protection money and were forced out of the town. With nearly no money and no place to stay, Richard and his two older brothers, Eric and Darius, signed up for the army and used their funds to supply a home and food for their family.

Yet, Richard never seemed to quite fit in with the army. And after a while, he decided to look for other avenues. Approached by a wealthy merchant quickly after his discharge of the army, he was offered a job with good payment to find a missing person. While the task wasn't hard, the pay was good, and Richard started to delve more and more into mercenary work. Escorting a researcher, defending a bulwark of the Alliance or slaying a beast which had attacked a village, Richard did not care, except for the pay.

Nowadays, he lets the wind take him where he is needed, in search for coin and companionship. To drink and enjoy life with. As a free man.

Art Gallery:

Image

Ragni
Posts: 1

Re: Character Bio Thread

Post by Ragni » Fri Oct 05, 2018 3:42 pm

Name: Ragni Amberstill (of the Bronzebeard clan)
Race: Dwarf
Class: Warrior
House Name: Amberstill
Nickname:"The Black Ram"
Height: 156 cm (5'1'')
Weight/Build: 79 kg (174 lbs)
Residence: No permanent residence.
Birthplace: Amberstill Ranch in Dun Morogh

Motto: "There is more to see in the world other than this [insert a swear word here] ram farm"

Description: Other then his fiery red hair and temperament, there is not much that distinguishes Ragni from other dwarven warriors in his physical looks. People will sooner notice his foul temper and stubbornness at first, but when they get to know him they will see he is dumb too. Jokes aside, he is ready to offer the help however he can, he will seem like he doesn't care or does you a favor, but in reality he is happy when he can be useful and helpful. Also, he proves how tough he is by taking on the biggest amount of enemies and if it weren't for other's help, he would be long time dead.

Brief History:
Born on the Amberstill Ranch Ragni had decent but quarrelsome upbringing in his family. He never showed much interest in ram breeding or grooming or doing anything with rams which didn't include fighting with them. He shared too many characteristics with rams to really be a part of people who care for them. That's why he was nicknamed "Black Ram", because he was "black sheep" of his family. And while his cousin Veron is making very decent living off breeding and selling rams, Ragni has decided to see what the world has to offer.

Steelguts
Posts: 1

Re: Character Bio Thread

Post by Steelguts » Fri Oct 05, 2018 7:18 pm


Name: Korgoth

Race: Human

Class: Warrior

House Name: None

Title: of Barbaria

Nickname: None

Height: 6,5 ft / 198 cm

Weight/Build: 265 lb / 120 kg

Residence: None

Birthplace: Jotunheim, Northrend

Motto: None

Brief History:

'Great cities of Azeroth have risen and fallen, civilizations grip on mankind has grown weak and are critical. The Twilight Circle seek to renew forgotten covenance and primordial beasts reclaim the wilderness. Out of the frozen North a man emerges. A man of a barbaric age who's merciless savagery may be the only key to his survival. They call him Korgoth.'

Korgoth is infected by a deadly stomach parasite by Gogg-Ma-Gog, a fat little goblin from Kul'Tiras now living in a hovel in the Burning Steppes. Gogg-Ma-Gog is the only one in Azeroth who has the elixir, a laxative, to cure him. Though the elixir takes many seasons to take effect. Therefore Korgoth is forced to do Gogg-Ma-Gogs errands to ensure the enfeeble of the parasite.

Art Gallery:

Image


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Capuniru
Posts: 3
Location: Italy

Re: Character Bio Thread

Post by Capuniru » Sat Oct 06, 2018 9:19 am

- BIO -
Name: Math Bazwlin.
Race: Dwarf.
Class: Hunter.
House Name. Bronzebeard Clan.
Title: Nesingwary Expedition Scout's.
Nickname: "Capuniru".
Height: 4.5'.
Weight/Build: 175 lb.
Residence: Anvilmar.
Birthplace: Wetlands.
Motto: "Better to drink at your departure ... than mine!"
- PHYSICAL DESCRIPTION -
Have you ever seen a dwarf? They are low, generally dark-light skin of the most varied shades, and stink of beer ... or at least the vast majority. Have you ever seen one? The odds are two; Either you're a Troll, or you're a dead Troll.
[Capuniru]
- BRIEF HISTORY -
A native of the Wetlands, Math Bazwlin also known as "Capuniru" is a young dwarf belonging to the Bronzebeard Clan. His family, humble hunters who made their living by skinning crocodile skin, sent it to Ironforge at an early age. In the capital, under the supervision of Daera Brightspear, Bazwlin refined the rudimentary hunting techniques taught to him by his family, and with the passing of time he became a promising hunter, rude but promising. Following the latest developments, which see the people of Dun Morogh engaged in a new campaign against the Frostmane Troll, threatening to besiege the settlement of Anvilmar, Bazwlin was urgently sent to Coldridge Valley to give a hand.
This could be only the beginning of an intricate affair, which will see Bazwlin busy overcoming obstacles greater than him, and not only in height ...
Image
"Nesingwary Expedition Scout's"

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Bellybutton
Posts: 6

Re: Character Bio Thread

Post by Bellybutton » Sun Oct 07, 2018 2:14 am

Name: Huklo Hawkcatcher
Race: Tauren
Class: Warrior
Nickname: Hawk
Height: Tall
Weight/Build: Muscular and bulky
Residence: Central Kalimdor
Birthplace: A nomadic camp in Durotar prior to Orc and Troll settlement.

Physical Description:
Huklo is a tall, youthful Tauren male in the prime of his early adulthood who towers over most people, and is noticeably but not dramatically taller than the average Tauren male. His dark charcoal-coloured pelt is decorated with plenty of minor battle scars, particularly around his shoulders and on his muscular biceps and forearms. His dark pelt lightens into a light gray around his youthful face, adorned with a metal nose ring. Behind his two ears flows two stalks of hair braided and adorned with metal rings. His beard is also braided and adorned with metal rings. On the the top of his head he proudly bares two in-tact, although worn horns, and the start of his flowing dark mane that reaches from his head to his middle-back. His eyes are a dull, earthy brown.

His chest and abdomen are almost entirely muscle as the result of many years of general activity and labour. His chest is almost barren of scars, as he's particularly good at letting his two bulky arms take the blunt of a blow. He has one notable scar on his chest, a healed over bullet wound just to the left of his left nipple. There are numerous minor patches of bare, furless skin where many of his scars are.

Brief Backstory:
Huklo Hawkcatcher was born in a temporary settlement of a nomadic off-shoot of Tauren hunters and gatherers belonging to the Bloodhood Tribe in Durotar between two and three decades ago. He spent the majority of his upbringing learning how to hunt, gather, live off the land and contribute in a small tribe from his strict, but loving father who was a hard-line traditionalist.

His upbringing brought him to Durotar, The Barrens, Mulgore, Stonetalon Mountains, and Thousand Needles and back and forth following Kodo migrations, searching for desirable weather, and being hunted by the vile Centaur. In his travels, Huklo began to grow a fondness and respect for the beasts that inhabited these lands. Impassioned by the thrill of the hunt, he made it his life's goal to hunt down, challenge and slay the most dangerous and infamous of fauna, to prove to the world his dominance over beast.

When the Horde first arrived in Kalimdor, Huklo was at first furious that these strange people were colonizing and permanently settling lands his ancestors have traveled, lived and hunted in for countless generations. He grew less angry when he discovered that the Orcs and Trolls share a similar culture to that of the Tauren peoples and wanted to live in harmony. Huklo grew to respect the Horde when the Horde had helped the Tauren drive the Centaur out of Mulgore, in fact Huklo was one of the many brave Tauren warriors who fought hard to establish a new homeland for the Tauren peoples. It was on this shared battlefield with his Orc and Troll comrades that he felt his first taste of a serious, life-threatening battle, and it was on this battlefield that he began to feel a sense of brotherhood with these foreign people.

Today, Huklo Hawkcatcher has embarked to pursue his dream of being Central Kalimdor's apex hunter. Being the proud and honourable Tauren he is, he tends to get sidetracked investigating and getting involved in problems that threaten the safety of the Tauren people and his newfound Horde allies, all with a looming apprehension at this factional war the Horde has dragged the Tauren peoples into.

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Seabraid
Posts: 4

Re: Character Bio Thread

Post by Seabraid » Mon Oct 08, 2018 10:17 pm

Name: Gunnifer Seabraid
Race: Dwarf
Class:Hunter
House Name: Seabraid
Height: Short
Weight/Build: Stout
Residence: Itinerant, but letters can be posted to her at the Deepwater Tavern, Menethil Harbour
Birthplace: Kul’Tiras

Motto: "Anyone can hold the helm when the sea is calm…”

Description:
A lean, weather-scarred and sun-tanned Kul Tiran dwarf, Seabraid has the countenance of a thundercloud and the tongue of a scurvy old salt. Her sandy-coloured hair is kept in a single long braid that trails down to the small of her back. Her skin is dark and cracked like sailcanvas by wind and salt, covered in crude tattoos like trophies from distant ports, and her emerald eyes twinkle with mischief. She garbs herself as a merchant sailor in the Kul Tiran fashion, with gaudy colours and patterns that would produce frowns and teeth-gnashing among the old longbeards of Ironforge, but are quite at home among the rigging of any Alliance ship. She walks with the uneven gait of one used to a rolling deck at sea, and is much at home in the winesinks and bawdy-homes of ports across Azeroth.

Brief History:
Midshipmate Seabraid made her bones in the Kul Tiran navy, sailing under the colours of Commodore Arthor “Keelhaul” Redmoore, whose reputation for daring broadsides and ruthlessness made him enemies across all the seas. Promoted to oversee the formidable gunlines of Keelhaul’s flagship, the Pride’s Wake, Seabraid proved her mettle in duels with red sail seadogs, perfidious naga, orc warships, and the anger of the waves themselves.

A few years ago, Keelhaul’s fleet departed on an ill-fated expedition to the southerly coasts of Kalimdor, where they were blasted and broken apart by a furious typhoon. As the Pride’s Wake struggled to keep right of the hammering waves, a naga seawitch revealed herself, and her ambush, slaughtering the crew as the ship was wrent apart by the powerful storm. As Seabraid watched from a tangle of rope and wooden debris, the seawitch dueled with mighty Keelhaul. The brave captain had the better of the Naga for a time, but as the ship was torn apart in the maelstrom, she cast upon him a dread curse, transforming the proud Kul Tiran sailor into a pitiful little sea crab.

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Commodore Arthor "Keelhaul" Redmoore, current form

Seabraid was near drowned by that storm, but was saved by her former skipper, who grabbed her in his claws and swam her away from the sinking ship and naga assault. She awoke upon distant isles in the aftermath of the storm, lashed to a spar and near-drowned, awakened by the sight of a red crab watching over her.

Now she travels by her Commodore’s side, seeking to undo the curse wrought upon him by finding secrets and clues hidden in ancient ruins and distant lands.

Art Gallery:
Image

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Mortbolt
Posts: 1

Re: Character Bio Thread

Post by Mortbolt » Tue Oct 09, 2018 12:07 am

Name: Padric Dayton
Race: Human
Class: Warrior
House Name: N/A
Nickname: Paddy
Height: 6.2
Weight: 87 kg
Age: 29
Build: muscular
Residence: Goldshire
Birthplace: Andorhal

Motto: "Conquer yourself, only then will you be strong!"

Description:
Padric is a Tall muscular man, Most people find his appearance intimidating, but he is a gentle person at heart. He has long blonde hair ,that he keeps tied in a ponytail which he considers to be both practical and stylish.
He has Dark green eyes which have a very mischievous light dancing through them.
Padric has almost no scars except for the huge axe wound on his back which he got from a gnoll during a skirmish. He is always smiling no matter the situation.

Brief history:
Padric was born in Andorhal 25 years before the third war, his mother worked as a clerk in the town hall, his father was a soldier in lordaeron's army, he has no siblings. padric was mostly just a quiet town boy until the age of 12 when his father decided to retire and move to elwynn forest to settle down there and also help out in rebuilding the newly restored kingdom of stormwind. Padric did not take this change well, he did not want to be separated from all his friends and he did everything he could to make the transition harder than it had to be for both of his parents. even after they arrived to elwynn and settled on the little piece of land ,in Goldshire, that his father got from the king, padric continued to cause trouble both at home and in town. He would always get in fights with the local children, if there was a trouble in town it was almost always his fault, during this time period padric discovered his love and talent for brawling, while he settled down couple of years later and got used to his new home, he would still get in fights (mostly causing them himself) by the time he was 18 he was known as the meanest person in town who would start a fight over the most trivial of reason, around that time he got in a fight with city guard who bumped into him on hes way out of the tavern, he beat the fully armored and trained man to unconciousness, This fact went into his head and he started bragging about his skill as a fighter, that is until he met marshal haggard one fateful evening. Haggard was already getting close to his long awaited retirement, Padric who let his victory ,over a simple guard, go to his head decided to take on the marshal........the resulting beatdown left him unconcious for a week.
Months passed after the above mentioned incident padric was furious and actively sought haggard to prove that he was stronger than him, though unfortunately he was unable to find him. One quiet evening town of Goldshire was attacked by a band of riverpaw gnolls led by a Gnoll named "Sharp claw" Padric was among the few who volunteered to fight the threat and being the proud young man he decided to take on the leader, 'Sharp claw" easily avoided his pathetic swing and struck him in the back with an axe, padric would have died there and then, had he not been save by the very man he swore vengeance against, Marshal Haggard. Padrics world was turned upside down, on one hand he was grateful of Haggard saving him and admired his prowess in combat, but on the other hand he could not forget the shame he experienced at the hands of the man. After a long contemplation he swallowed his pride, went to the marshal's home and asked him for training in the art of combat. Seeing the potential in the boy Haggard agreed and started training him, he would train him during his free time at first and after Padric gained some semblance of skill he started taking him on the patrol missions, during one joint patrol with the dwarves from ironforge, the dwarven captain Furin Beardbraid let padric taste the famous rhapsody mals and thus began his addiction to that particular beverage. over the years Padric gained the skill and experience enough to call himself a Formidable warrior,
after Haggard retired padric struck out as an adventuring mercenary across the continent, every time he is back in elwynn he visits Haggard and helps him around the house.
Last edited by Mortbolt on Sat Jun 29, 2019 11:11 am, edited 2 times in total.

Potatoknight
Posts: 16

Re: Character Bio Thread

Post by Potatoknight » Thu Oct 11, 2018 9:36 pm

Name: I'm Gwynera, Gwynera Orchardist if you want the full name!

Race: I am a human.

Class: I am a Priestess of the Holy Light!

House Name: Light, I'm just a common woman!

Title: Nope. Priestess, I suppose?

Nickname: I've heard Apple (Because my family grew apples!), Gwyn, Nera, it's all fine with me. Just don't call me Blondie.

Height: I've met only a few who were shorter.

Weight/Build: That's rather personal! Err, I guess I'm tiny and thin?

Residence: Wherever I can rest my head down, these days!

Birthplace: Elwynn, my family had an Orchard there.

Motto: Err...? Light bless you?

Physical Description: Ah, uhm, my friends would say I'm fair. I've got golden hair that I try to keep neat. I stay as clean and tidy as I can considering how much I travel! I'm pretty short and whatever the opposite of muscular is, is me! I dress modestly, I suppose I'm shapely but I don't like to show off too much, distractions and all of that. Oh and I've got a good singing voice!

Brief History: Not much to talk about there! My family were Orchardists as I said - that's where I got my name! They were meagre and poor and I wasn't much use around during the colder months, so they offered me to the Church, the Clerics in Northshire, who took me in. There I was educated in the Holy Light... didn't much like the sheltered, closed-off existance though! Soon as I was old enough to decide for myself, I set off with what little the Clerics could offer and never looked back! Today I travel Azeroth, spreading the Light where I can, healing the sick, being a good person, hopefully!

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Deadcrow
Posts: 31

Re: Character Bio Thread

Post by Deadcrow » Fri Nov 09, 2018 2:17 am

Name: Jarom Vail

Race: Forsaken

Class: Warlock

House Name: None

Title: Brewer

Nickname: Lefty

Height: 5'9"

Weight/Build: 90lbs soaking wet, you could call him svelte . . . maybe?

Residence: Brill Currently

Birthplace: Hazy, maybe Lordran?

Motto: When in doubt Immolate!

Physical Description: Thin, wiry slight hunch to his posture, but with a hunger in his eyes (For knowledge not just for flesh), usually muttering formulae to himself

Brief History: Jarom didn't remember much from his death, but he did remember his awakening alone, cold, with only the knowledge of various curses and demonic information, it wasn't until the grave keepers broke open his coffin did he realize what had transpired, Jarom was dead. He had to have been a researcher in a former life for all he knew but everything else about his former life (and his death) was a blur . . . although he has a particular dislike of fish for some reason. Without anything better to do he decided to join the Royal Apothecary Society and learn Potion making as a trade to keep him occupied. Mostly he can be seen searching the lands for ingredients and occasionally arguing with his Imp, Quarzin.

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Peeves
Posts: 45

Re: Character Bio Thread

Post by Peeves » Tue Jan 08, 2019 2:16 pm

  • Name: Mimblis Evermorne
  • Race: Human
  • Class: Paladin
  • House Name: N/A
  • Title: Templar
  • Nickname: Evermorne
  • Height: 6'
  • Weight/Build: 180 lb.
  • Residence: Stormwind City
  • Birthplace: Stormwind City
  • Motto:
    I'll seek justice for those who defy it.
Physical Description:
  • An uncanny, stoic figure, this old man stands as one of the original members of the Knights of the Silver Hand. His body may be pale, but his hazel eyes are still glimmering with youthfulness.
Brief History:
  • Following the events of the Third War, Evermorne went to seek faith in the Northshire Abbey. His mind was still plagued by the loss of his friend - Uther Lightbringer, and his thoughts didn't stray far from the letter he received from him an year ago. Even though still considered by most a Templar, Evermorne seems to have cut ties with the rest of the Knights of the Silver Hand, maybe to regain his faith and will, and return to the battlefield as strong as before. Most old people knew of Mimblis' powers, but the younger folk tend to look the other way when approaching him. It's surely a matter of time for him to return and become prestigious again.
Art Gallery:
  • To be added!
Last edited by Peeves on Sun Jan 13, 2019 11:06 am, edited 3 times in total.

Wildelf
Posts: 1

Re: Character Bio Thread

Post by Wildelf » Wed Jan 09, 2019 2:36 am

Name: Realaya Eluria Moonshine
Race: Kaldorei(Night Elf)
Class: Tailor/Seamstress - Novice Acolyte of the Moon
House Name: A Common Villager
Title: Youngest of the Moonshine
Nickname: "Laya" - "Re-Re"
Height: Underaverage (6ft8)
Weight/Build: Light and Weak Build
Residence: The Temple of the Moon
Birthplace: Starbreeze Village
Motto: W.I.P
Physical Description:
Long silky purple hair with light purple skin and moonlit white eyes, a long curved upward button-like nose with a pointed tip, underneath would be a small pair of pumple purple lips and underneath would be a small nearly pointed but round chin and cheeks plumpe but show some type of cheek bones - Her thin and nearly weak body suited with a cropped turtle neck shirt with apair of green shorts with green bands around her upper arms, with apair of brown boots
Brief History:
Realaya born a Villager of Starbreeze Village within the Family of Moonshine, a family which brewed Moonshine all year round so they are in supply for the Lunar Festival, though with due time the Corrupted Furblog took the Village by force - Quite alot of the Residance of the area were evacuated while some were not so luck to survive, that included her Parents, left orphaned with her Elder Sister in Dolanaar.

Sucubuszoo
Posts: 2

Re: Character Bio Thread

Post by Sucubuszoo » Sun Jan 20, 2019 11:22 am

Name: Joe Davis
Race: Undead human
Class:Warrior
House Name: Davis
Title: none
Nickname: Jo
Height: 5.8ft
Weight/Build: 200lbs
Residence: Crossroads
Birthplace: Brill
Motto: "well this is happening!"
Physical Description:
Joe was an average built guy with a bit of a rough and haggered appearance. he messy brown hair and hazel eyes. his appearance is only slightly different in undeath. the rotting has made him look more rundown. he dose little keep up his appearance and it shows. his armor is rusty and shredded. his hair is ruffled and messy.
Brief History:
Joe doesn't remember much. Undeath has striped a lot of his memories. what he dose know is he had a wife and a kid. he was borne in Brill before the 2nd war. his father died in said war. he was a in charge of skinning animals or something like that.

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Grin
Posts: 3

Re: Character Bio Thread

Post by Grin » Wed Feb 06, 2019 6:27 pm

I remember watching our shamans during one of their rituals as a little runt. To my eyes it was something unimaginably magnificient at the time. They wielded the powers of the elements with such proficiency that as I watched them the air stood still in my lungs. In spite I was groomed to become a hunter I longed to understand their magic from that day. However it was long after that I finally found my way back to it...
Years had passed and I grew up honing my hunting skills slowly forgetting about the feeling until the time came that I go through the rites of the Earthmother. Then at one point I was tasked to drink from the water of the seers to induce a vision that helped young ones understand their destinies and on its journey I met a person who helped me remember.
Fate brought me to him and a third accompanied us. A young prearie wolf with a wounded leg who was quite lively regardless his injury knowing that he wasn't in near any danger. This man approached him and invoked some of his magic to mend him then he looked at my young tauren self and welcomed me with a smile. Then blinked once, booned me with a blessing before he left in a form of a jaguar. I haven't met the elf ever since but the experience we shared lives as lively in my memories as before the shamans' had. Once I finished the rites I set on a new horizon and ventured into the realm of druidism...
Image
My name is Grum.

Ushido
Posts: 3

Re: Character Bio Thread

Post by Ushido » Fri Mar 01, 2019 6:23 am

Nombre : Maghnus Escanor
raza : Orco
Clase : Guerrero
Nombre de la casa : Fiery Axe
Título : Teniente
Apodo : Maghnus el orgullso
Altura : 1.99
Peso / Estructura : 120 kg Robusto
residencia : Durotar
Lugar de nacimiento :Durotar
Lema: Es mejor que estes a mi lado para conversar, que estar frente a mi para pelear.
Descripción física: Corpulento como cualquier orco, lleva un collar con una gema de color verde, la cual lleva dentro el alma de su mejor amigo, el cual fue apuñalado por un misterioso pícaro y sus secuaces.

Breve historia:
Tras la invasión de la legion ardiante, Maghnus y sus compañeros se regocijaban tomando tragos en una taberna y jugando hearstone, victoriosos cantaban canciones de victoria y fanfarria. Luego de algunos tragos, Maghnus escucho los tambores de los guardias y gritos despavoridos. La plaga estaba invadiendo por el frente del pueblo. Entre la conmocion, un puñado de picaros aprovecharon de saquear gran parte del pueblo mientras los guardias se encargaban de defender a los civiles. Maghnus se encontraba en el frente del pueblo empujando las fuerzas de los no muertos.

Luego de unas horas, ensangrentado por la feroz batalla, recibiría la noticia de que su mejor amigo había sido asesinado por el grupo de picaros, lo habian apuñalado con una daga envenenada con sangre de draco de pantano. Al llegar a donde se encontraba su cuerpo un compañero cazador le entrego una esquirla que estaba enterrada en el pecho de Chema. Maghnus tomo un trozo de cuero y lo acomodo como si fuese un collar y tras un rugido de odio, El teniente se lanzaría a dar casa a los asesinos de su amigo.

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Baas
Posts: 2

Re: Character Bio Thread

Post by Baas » Wed Mar 06, 2019 7:29 am

Character description: Baas.
Name: Baas.
Race: Undead.
Sex: Male.
Class: Priest.
Residence: Undercity.
Birthplace: Lordaeron.
Fluff:

Yet another zombie that was randomly freed from the grasp of the Lich King. He retained almost none of his memories, not even his name. The only thing he remembers is that Lordaeron was, and still is, his home. Therefore, his only compulsion is to repair and rebuild the kingdom.

The umimaginative name, Baas, comes from his odd fascination with fishing.

Since he was incapable of any specialist work, he was assigned to labour parties. All of his time was spent repairing houses, building barricades and fishing. Apparently, only while fishing the undead can feel at peace. The insane monster doesn't even eat the fish he catches most of the time. And when he does, it's usually raw. And only for the taste, not for nourishment.

After some time, simply to distinguish Baas from scores of other forsaken, his supervisor called him after the company the labourer was keeping. That is, fish.

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