[bugged rogue] big big big BIG problem!

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Sinrek
Posts: 336

Re: [bugged rogue] big big big BIG problem!

Post by Sinrek » Wed May 22, 2019 10:38 am

I hope you remember this issue as well.
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Sinrek
Posts: 336

Re: [bugged rogue] big big big BIG problem!

Post by Sinrek » Fri Jun 14, 2019 11:10 am

bumpity
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Pfwg
Posts: 1

Re: [bugged rogue] big big big BIG problem!

Post by Pfwg » Tue Jun 18, 2019 5:57 am

Druid cat form prowling doesn't seem affected, as far as I've seen. Not sure if this is helpful or not.

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Vurion
Posts: 2

Re: [bugged rogue] big big big BIG problem!

Post by Vurion » Tue Jun 18, 2019 5:54 pm

Is this still affecting rogues? I'm waiting to level mine until I'm sure I can sneak around effectively, since I enjoy Subtlety most of all.

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Sinrek
Posts: 336

Re: [bugged rogue] big big big BIG problem!

Post by Sinrek » Tue Jun 18, 2019 6:54 pm

Unfortunately, it is.
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Pompa
Posts: 190

Re: [bugged rogue] big big big BIG problem!

Post by Pompa » Tue Jun 18, 2019 8:55 pm

Unfortunately this issue has been present since Nost times, most Vanilla private servers has it. We can only make guesses about how it should work (extensive research needs to be done now that Classic is coming out). I'll try to adjust some values though.

However the Rogue is still completely playable, as I said even in Elysium and Light's Hope is working like this.
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Pompa
Posts: 190

Re: [bugged rogue] big big big BIG problem!

Post by Pompa » Tue Jun 18, 2019 10:35 pm

Okay, I have tweaked some values. As I said earlier this is a guessing game. Sinrek is already testing it.

I'm waiting for more feedback!
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Sinrek
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Re: [bugged rogue] big big big BIG problem!

Post by Sinrek » Wed Jun 19, 2019 2:05 am

Seems like it's up to the working state now! Master of Deception is working properly (all 5 levels of it) and the range at which mobs of equal level should get an alarm of your presence and detect you is now correct, thanks to diligent work Pompa pumped out here. Thanks, my swiftest turtle!
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Vurion
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Re: [bugged rogue] big big big BIG problem!

Post by Vurion » Wed Jun 19, 2019 4:02 am

Excellent news! Thank you, Pompa.

Skeletonca
Posts: 2

Re: [bugged rogue] big big big BIG problem!

Post by Skeletonca » Sun Jun 23, 2019 11:21 pm

Still not working 100%. I am still detected by green enemies sometimes and always detected by yellow even if they are below my level which should not be happening. What is the point of having abilities like sap or ambush if you cannot get near anybody your level to use them?

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