Suggestion: Alpha/Beta Human models/Bodytypes

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Rhoen
Posts: 5

Suggestion: Alpha/Beta Human models/Bodytypes

Post by Rhoen » Sat May 11, 2019 8:35 pm

I'd pay to utilize the baron rivendare/defias bandit/bloodsail bucaneer model (the more normal slender human model), They are already implemented in game since blizzard wanted to make multi body types for all races but then scrapped it after humans.

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Seelenschmied
Posts: 56

Re: Suggestion: Alpha/Beta Human models/Bodytypes

Post by Seelenschmied » Sun May 12, 2019 12:51 am

Oh this would be dope! As a skin item like the dark iron dwarfs?

Rhoen
Posts: 5

Re: Suggestion: Alpha/Beta Human models/Bodytypes

Post by Rhoen » Sun May 12, 2019 1:06 am

Seelenschmied wrote:
Sun May 12, 2019 12:51 am
Oh this would be dope! As a skin item like the dark iron dwarfs?
Technically it would be a model change, but yes.

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Torta
Posts: 1170

Re: Suggestion: Alpha/Beta Human models/Bodytypes

Post by Torta » Sun May 12, 2019 1:15 am

Seelenschmied wrote:
Sun May 12, 2019 12:51 am
Oh this would be dope! As a skin item like the dark iron dwarfs?
Please check Skins section here: viewtopic.php?f=2&t=132

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Torta
Posts: 1170

Re: Suggestion: Alpha/Beta Human models/Bodytypes

Post by Torta » Sun May 12, 2019 1:17 am

Rhoen wrote:
Sat May 11, 2019 8:35 pm
I'd pay to utilize the baron rivendare/defias bandit/bloodsail bucaneer model (the more normal slender human model), They are already implemented in game since blizzard wanted to make multi body types for all races but then scrapped it after humans.
These models lack most of basic animations required for comfortable experience. We can provide them as temporary transformations for roleplay events, but they aren't suitable for a long-term play.

Rhoen
Posts: 5

Re: Suggestion: Alpha/Beta Human models/Bodytypes

Post by Rhoen » Sun May 12, 2019 1:31 am

Ah that makes sense, oh well. I figured they had a functional paper doll for gear but I guess not.

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Torta
Posts: 1170

Re: Suggestion: Alpha/Beta Human models/Bodytypes

Post by Torta » Sun May 12, 2019 1:43 am

Rhoen wrote:
Sun May 12, 2019 1:31 am
I figured they had a functional paper doll for gear but I guess not.
I'm sorry I don't understand what does this mean?

Rhoen
Posts: 5

Re: Suggestion: Alpha/Beta Human models/Bodytypes

Post by Rhoen » Sun May 12, 2019 2:27 am

Torta wrote:
Sun May 12, 2019 1:43 am
Rhoen wrote:
Sun May 12, 2019 1:31 am
I figured they had a functional paper doll for gear but I guess not.
I'm sorry I don't understand what does this mean?
When you equip gear on your paperdoll it affects the visuals of your in game character. I imagine for some models equipping gear doesn't change their visual?

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Kazgrim
Posts: 414

Re: Suggestion: Alpha/Beta Human models/Bodytypes

Post by Kazgrim » Sun May 12, 2019 8:11 pm

Those models do not have geosets, and their "armor" is glued to the model. Therefore they can't display items.

Goblins, however, can equip armor. Their model has geosets and a bunch of animations, just as many as playable races!
Chieftain of the Dreadskull Clan
viewtopic.php?f=23&t=552

Check out my patches in the modding section!
viewforum.php?f=29

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Seelenschmied
Posts: 56

Re: Suggestion: Alpha/Beta Human models/Bodytypes

Post by Seelenschmied » Thu Sep 12, 2019 12:53 pm

Torta wrote:
Sun May 12, 2019 1:15 am
Seelenschmied wrote:
Sun May 12, 2019 12:51 am
Oh this would be dope! As a skin item like the dark iron dwarfs?
Please check Skins section here: viewtopic.php?f=2&t=132
I think you missunderstood me ;)

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