Druid Racials

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Notawen
Posts: 123

Druid Racials

Post by Notawen » Sat Aug 20, 2022 3:31 pm

Changes to make them balanced are here: viewtopic.php?f=14&t=3847

Tauren:

Boon of the Earthmother: [30% mana Cost] "Increases the armor of the target by <30% of caster's armor> and gives them 3% less chance to be stunned. Lasts 30 minutes. Can be used while shapeshifting"

Night Elf:

Boon of Elune: [20% mana Cost] [3 minute Cooldown] "Makes the target immune to harmful magic for 3 seconds. Can be used while shapeshifting."




Rogue Racials: viewtopic.php?f=14&t=3836
Paladin Racials: viewtopic.php?f=14&t=3817
Mage Racials: viewtopic.php?f=14&t=3812
Hunter Racials: viewtopic.php?f=14&t=3804
Warlock Racials and a new spell: viewtopic.php?f=14&t=3785
Warrior Racials: viewtopic.php?t=2352

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Markuis
Posts: 198

Re: Druid Racials

Post by Markuis » Wed Sep 28, 2022 9:34 am

I like the tauren racial, but its looks broken. It can't last 30 minutes. That druid may use it on himself to further increase its armor.

The NElf one feels like it doesn't have much to do (imo) with druids.

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Notawen
Posts: 123

Re: Druid Racials

Post by Notawen » Wed Sep 28, 2022 10:57 am

Markuis wrote:
Wed Sep 28, 2022 9:34 am
I like the tauren racial, but its looks broken. It can't last 30 minutes. That druid may use it on himself to further increase its armor.

The NElf one feels like it doesn't have much to do (imo) with druids.
My idea with the NElf one was that NElf druids have a connection with Elune and there is a quest reward in the game called "Light of Elune" that makes you immune to all damage for 10 seconds. The racial is supposed to be a weakened version of that.

The value of armor increase for the Tauren one can be adjusted if necessary

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