Gnome/Goblin healers
- Aeggysilin
- Posts: 6
Gnome/Goblin healers
Why can't we be a small guy healer man.
Gnomes and goblins are awesome but they're restricted to being anklebiters or midget tanks, we need Gnome/Goblin Priests/Shamans/Paladins, the fact that they mirrored goblin classes with gnomes would be fun if the one class they gave gnomanity wasn't goddamn hunters, and they can't even tame mechanical pets.
Gnomes and goblins are awesome but they're restricted to being anklebiters or midget tanks, we need Gnome/Goblin Priests/Shamans/Paladins, the fact that they mirrored goblin classes with gnomes would be fun if the one class they gave gnomanity wasn't goddamn hunters, and they can't even tame mechanical pets.
- Philandros
- Posts: 30
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Re: Gnome/Goblin healers
Because they are beings of science. The only faith they have is in their devices.
- Aeggysilin
- Posts: 6
Re: Gnome/Goblin healers
Yet they can be mages or warlocks, both classes that do not use anything remotely mechanical and who's only requirement is the wisdom and/or sadism necessary to learn their respective parlor tricks. Priest is one of the easiest classes to adapt to most races, ESPECIALLY Alliance, are you telling me that not even a single group of gnomes turned to the light after losing their loved ones along with Gnomeregan? If dwarves can be mages with their stereotypical dislike of the arcane, and be relatively justified lorewise, I don't see the barrier for gnomes, them being a comedy relief race that can feel no grief or faith?Philandros wrote: ↑Mon May 23, 2022 9:26 pmBecause they are beings of science. The only faith they have is in their devices.
On the Horde side, Shaman is one of the easiest classes to just turn mechanical, everything about them looks weirdly static and uniform, and totems can even be full tech, though the modelling work necessary for that would be a bit more...taxing than Priest or Paladin
Though lore justifications aside, it's just weird that 2 entire races are completely banned from an entire role, especially when they're not even really good at one of the others.
Re: Gnome/Goblin healers
Well, in case of dwarves we have Mystery of Titans and runemasters (according to RPG) who are, indeed, users of arcane. So it's not right to say dwarves are alien to magic.
What is special about mages and warlock is that, in fact, their business is heavily inspired by science. All the formulas, curcles, rune language and star placing - all of it require knowledge. But priests, from the other side, operate with something different - faith. Faith and knowledge are polar opposites, you know. And rational and materialistical society of gnomes has little place to faith. In this traits goblins are similar to gnomes but they also are heavily oriented to profit. It makes them far more flexible in torelance to different types of beliefs but makes this tolerance very superficial. In other words, for goblins religion is insignificant as long as it doesn't harm business.
What is special about mages and warlock is that, in fact, their business is heavily inspired by science. All the formulas, curcles, rune language and star placing - all of it require knowledge. But priests, from the other side, operate with something different - faith. Faith and knowledge are polar opposites, you know. And rational and materialistical society of gnomes has little place to faith. In this traits goblins are similar to gnomes but they also are heavily oriented to profit. It makes them far more flexible in torelance to different types of beliefs but makes this tolerance very superficial. In other words, for goblins religion is insignificant as long as it doesn't harm business.
- Aeggysilin
- Posts: 6
Re: Gnome/Goblin healers
My point about mentioning Dwarf mages in the first place was because their reasons for being able to be mages are relatively justified even though they're stereotyped as an arcane hating race, I never said they were lore unfriendly.
Also after posting the question I found out that there's medic gnomes in Gnomeregan that full on use priest spells, and not wrath but heal and power word fortitude, the precedent is clearly there.
Re: Gnome/Goblin healers
My opinion is totally opposite : it is a non sense to let all the races get always closer and closer to each other in terms of accesible skills
I'd prefer by far that no race get the same class. And overall more classes should even be exclusive to only one side
I'd prefer by far that no race get the same class. And overall more classes should even be exclusive to only one side
Re: Gnome/Goblin healers
Yes, gnomes are analytical. And unlike the real world, holy magic is an observable phenomenon.Philandros wrote: ↑Mon May 23, 2022 9:26 pmBecause they are beings of science. The only faith they have is in their devices.
- Aeggysilin
- Posts: 6
Re: Gnome/Goblin healers
...That seems to be another extreme, I mean I sort of agree, I would love the idea for there to be a lot of race specific classes, even if they're just variations of already existing ones, like say witch doctors/shadow hunters for Trolls instead of Shaman and the like. But even then...I would still find it beneficial if every race could actually cover every role.Lemoinefu wrote: ↑Tue May 24, 2022 11:59 amMy opinion is totally opposite : it is a non sense to let all the races get always closer and closer to each other in terms of accesible skills
I'd prefer by far that no race get the same class. And overall more classes should even be exclusive to only one side
To be honest that's an easy enough justification for goblins to be priests, the simple faith that calling upon the holy light would give you massive moolah is probably enough for a few of them to actually get using the light lol.
- Augustfenix85
- Posts: 84
Re: Gnome/Goblin healers
Goblin Paladins and Gnome Shamans would be wild.
But if anything they’d be better off making a custom class for them both. Either and alchemist/engineering type deal that they throw/shoot healing pots at party members. But of course it would be a bit close to the professions that do that sort of thing.
But if anything they’d be better off making a custom class for them both. Either and alchemist/engineering type deal that they throw/shoot healing pots at party members. But of course it would be a bit close to the professions that do that sort of thing.
Duvall 60 Hunter
Velissa 35 Priest
Calmore 60 Shaman Tank
Malcore 45 Warlock
Splodax 28 Rogue
Ghostbc 40 Paladin
Hanami 60 Druid
Reidobosu 34 Warrior
Velissa 35 Priest
Calmore 60 Shaman Tank
Malcore 45 Warlock
Splodax 28 Rogue
Ghostbc 40 Paladin
Hanami 60 Druid
Reidobosu 34 Warrior
Re: Gnome/Goblin healers
Goblins probably have doctors, but they aren't Priests as in people of religion or the class in the game. Let's just settle at that.
- Aeggysilin
- Posts: 6
Re: Gnome/Goblin healers
The classes in game have always been vague gameplay limitations to encompass different actual roles in random azerothian society though, the biggest example are appropriately troll priests, while RP has no boundaries, I doubt they were designed as a light worshipping class/race combo out of nowhere, they're troll witch doctors or the like, they just don't have a unique class to reflect that, future expansions just brought that to the forefront.
I mean if undead can be any priests while most of them probably only use shadow and the ones that do use holy experience massive amounts of pain and sentience, I don't see the barrier here.
While I personally do believe an all new class for the tinkerer races would be most appropiate, I feel like the class changes already seem to be pushing the envelope on what TWoW is.
Re: Gnome/Goblin healers
So … what stops you from rolling a rogue and roleplay as a physician? You don't need a new class for that since classes in game have always been vague gameplay limitations.Aeggysilin wrote: ↑Wed May 25, 2022 10:57 pmThe classes in game have always been vague gameplay limitations to encompass different actual roles in random azerothian society though, the biggest example are appropriately troll priests, while RP has no boundaries, I doubt they were designed as a light worshipping class/race combo out of nowhere, they're troll witch doctors or the like, they just don't have a unique class to reflect that, future expansions just brought that to the forefront.
I mean if undead can be any priests while most of them probably only use shadow and the ones that do use holy experience massive amounts of pain and sentience, I don't see the barrier here.
While I personally do believe an all new class for the tinkerer races would be most appropiate, I feel like the class changes already seem to be pushing the envelope on what TWoW is.
Slowly turtling my way up.
- Aeggysilin
- Posts: 6
Re: Gnome/Goblin healers
I-What? Has there been a misunderstanding here?
I don't want a healer class because of RP reasons, I want a healer class so it can heal, I think the distinction has been pretty clear.
Me saying classes are vague gameplay limitations is in response to the idea that since gnome/goblin "priests" in Gnomeregan and the like are more doctors than anything, they wouldn't be the "light worshipping priests", my response to which was the existence of Troll witch doctors.
- Augustfenix85
- Posts: 84
Re: Gnome/Goblin healers
As of now the best a Goblin/Gnome can do to fill that healer role is professional items. Hand out healing pots, stun enemies and then bandage. Then use goblin jumper cables to resurrect. RP wise it might work, gameplay it’s very limited.
Duvall 60 Hunter
Velissa 35 Priest
Calmore 60 Shaman Tank
Malcore 45 Warlock
Splodax 28 Rogue
Ghostbc 40 Paladin
Hanami 60 Druid
Reidobosu 34 Warrior
Velissa 35 Priest
Calmore 60 Shaman Tank
Malcore 45 Warlock
Splodax 28 Rogue
Ghostbc 40 Paladin
Hanami 60 Druid
Reidobosu 34 Warrior