Goblin Starting Zone Weapons

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Lew0833
Posts: 1

Goblin Starting Zone Weapons

Post by Lew0833 » Sun May 22, 2022 12:54 pm

The suggestion is simple; twice in the Goblin starting zone will you as a hunter player be offered a gun as a quest reward, once at about lvl 3 from a quest, then again the green items as you leave. Now this is great and all, but....

Goblin Hunters don't start with the ability to use guns - These items are useless until you can learn to use guns at lvl 10 which by that point you'll almost certainly have something better.

Again, the suggestion is simple; Give Goblin Hunters Guns right off the bat, or simply change the quest rewards to bows. Right now your lack of decent weaponry at a low level makes actually finishing a starting zone as a Goblin Hunter difficult and it's going to make everything else going forward hard as whilst your fellow Goblins have these nice high DPS for the level greens as you leave, you still have your level 1 bow.

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Allwynd01
Posts: 542

Re: Goblin Starting Zone Weapons

Post by Allwynd01 » Wed May 25, 2022 4:00 am

Dwarves start with the ability to use guns from the start, maybe the same can be done about Goblins.

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Hierobis
Posts: 4

Re: Goblin Starting Zone Weapons

Post by Hierobis » Wed May 25, 2022 5:06 am

Tauren are also the gun trainers for the Horde, and if anything, goblins should have more affinity.

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