Crafting unobtainable items

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Raukodor
Posts: 326

Crafting unobtainable items

Post by Raukodor » Sat Jan 29, 2022 1:05 am

Hello fellow turtles.i was thinking in some cool items that are rewards of quest but you will never be able to obtain them again or some that werent added.to the game (but they are in the files)

My idea is create a recipe for a related proffesion to.be able of Craft them

Some.examples


ALCHEMY

cleansed timberling hearth (related to alch because summons a plant) https://database.turtle-wow.org/?item=5218

Alchemist stone (never added) https://database.turtle-wow.org/?item=13503

Cowardly fly potion (never added the recipe) https://database.turtle-wow.org/?item=5632

Fishliver oil https://database.turtle-wow.org/?item=1322

Bloodkelp elixir of resistance https://database.turtle-wow.org/?item=22193

Bloodkelp elixir of dodging https://database.turtle-wow.org/?item=22192

Light of elune (requires a moonwell to Craft. Very Op item so need a Cd of days) https://database.turtle-wow.org/?item=5816

Elixir of tonges(recipe never added. And with no use. Maybe for undestand and speak every language) https://database.turtle-wow.org/?item=2460


ENGENIERY

Gnomish ham radio (never added and wirh no use. But could be a cool fun trinket).https://database.turtle-wow.org/?item=10723

Goblin boom box (never added. No use. Could be a "explosive" trinket).https://database.turtle-wow.org/?item=10580

Colossal parachute (not only for feralas) https://database.turtle-wow.org/?item=10684

Really sticky glue https://database.turtle-wow.org/?item=4941

bag of marbles (a powerful one so must have a long cd to craft it) https://database.turtle-wow.org/?item=1191

Mechanical Yeti https://database.turtle-wow.org/?item=15778


ENCHANTING

Scroll of empowered protection (never added) https://database.turtle-wow.org/?item=65017

Scroll of magic warding (never added) https://database.turtle-wow.org/?item=65018

scroll of thorns (never added) https://database.turtle-wow.org/?item=65016

Brimstone (never added) https://database.turtle-wow.org/?item=1402

Magic dust https://database.turtle-wow.org/?item=2091

Magic candle https://database.turtle-wow.org/?item=1399

Fiery blaze enchantment https://database.turtle-wow.org/?item=5421

blessed wizard oil.https://database.turtle-wow.org/?item=23123


LEATHERWORKING

Fainthy glowing skull https://database.turtle-wow.org/?item=4945

Spiked collar https://database.turtle-wow.org/?item=1187


BLACKSMITHING

consacrated sharpening stone https://database.turtle-wow.org/?item=23122


What do you think? Some are very cool and add some rpg to the proffesions
Last edited by Raukodor on Sat Feb 05, 2022 10:14 am, edited 1 time in total.
Khanzo. Blademaster and Explorer

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Merikkinon
Posts: 413

Re: Crafting unobtainable items

Post by Merikkinon » Sat Jan 29, 2022 4:12 am

Good stuff

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Exerty
Posts: 10

Re: Crafting unobtainable items

Post by Exerty » Sat Jan 29, 2022 10:27 am

Yeah having a way to obtain some of these consumables out of one time quests rewards could be neat. Maybe some like 'Fish liver oil' could be slold by or near a fishing related NPC. That and 'Mechanical Yeti' having ability to buy a 'Mechanical Yeti' from some drunk gnome/goblin somwhere after a quest chain would be neat.

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Raukodor
Posts: 326

Re: Crafting unobtainable items

Post by Raukodor » Sat Feb 05, 2022 10:14 am

Actualized with some items
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Mrkrissatan
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Re: Crafting unobtainable items

Post by Mrkrissatan » Sat Feb 05, 2022 4:23 pm

+1

Geojak
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Re: Crafting unobtainable items

Post by Geojak » Sat Feb 05, 2022 9:57 pm

Interesting item list.
Msg

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Raukodor
Posts: 326

Re: Crafting unobtainable items

Post by Raukodor » Mon Feb 07, 2022 9:19 am

More ideas/thoughts?
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Ugoboom
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Re: Crafting unobtainable items

Post by Ugoboom » Thu Mar 31, 2022 6:39 am

Bag of marbles is too powerful. it needs removal from the game or a severe nerf. maybe 2% and doesnt stack with insect swarm

The rest are cool. I'd like to see people actually use light of elunes instead of having them be eternal bank slot fillers
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Raukodor
Posts: 326

Re: Crafting unobtainable items

Post by Raukodor » Fri Aug 05, 2022 9:08 am

Id like revive this post. New ideas or toughts?
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Geojak
Posts: 311

Re: Crafting unobtainable items

Post by Geojak » Fri Aug 05, 2022 9:57 am

Furbolg root from the ashenvsle quest.

Yes we have a furbolg Illusion, but it sant be used to fake cast like the ashenvsle one.
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Raukodor
Posts: 326

Re: Crafting unobtainable items

Post by Raukodor » Fri Aug 05, 2022 2:55 pm

You can use Hs for fake cast
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Geojak
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Re: Crafting unobtainable items

Post by Geojak » Fri Aug 05, 2022 3:07 pm

Furbolg item has holy animation like paladin speels, hs nobody will confuse with a holy light
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Loupoker
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Re: Crafting unobtainable items

Post by Loupoker » Tue Aug 09, 2022 10:53 am

This post not should be lost.
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Mac
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Re: Crafting unobtainable items

Post by Mac » Tue Aug 09, 2022 10:58 am

These are all great finds.

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Raukodor
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Re: Crafting unobtainable items

Post by Raukodor » Tue Aug 09, 2022 3:46 pm

Hope they hear our pleas
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Loupoker
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Re: Crafting unobtainable items

Post by Loupoker » Wed Aug 10, 2022 6:31 am

Raukodor wrote:
Tue Aug 09, 2022 3:46 pm
Hope they hear our pleas
Well it's really hard, cuz gm's and devs not really have time to respond to every suggestion.
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Raukodor
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Re: Crafting unobtainable items

Post by Raukodor » Thu Aug 11, 2022 12:54 pm

Yeah i undestand it. And there is a lot of issues that are more important
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Gladeshadow
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Re: Crafting unobtainable items

Post by Gladeshadow » Thu Aug 11, 2022 9:11 pm

Seems like a good suggestion. I could see the devs introducing some of these gradually over time to see how it goes. Particularly flavor ones that are helpful and fun without creating balance issues.

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Akalix
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Re: Crafting unobtainable items

Post by Akalix » Thu Aug 11, 2022 10:38 pm

Some of these seen pretty cool. I'll bring it up for discussion, though I cannot guarantee any/all will be added.
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Hijoton
Posts: 3

Re: Crafting unobtainable items

Post by Hijoton » Thu Aug 11, 2022 11:47 pm

Really nice list, I am all in favour of expanding upon Professions.
Blacksmithing could be expanded to include SHIELDS!

Only the extremely high lvl shields are craftable with Blacksmithing. There is no levelling shield for the aspiring tank.
Any assortment of Green shields spread apart by 10 levels would be a great boon.

For Mining, the option to SMELT items.


Now the interesting part would be Reforging for each profession. Found a piece of plate? Get a blacksmith to custom fit it to your taste.
This bathrobe is a bit tight around the waist? Get a tailor.

That would grant Tailoring/Leatherworking/Blacksmithing a role beyond only creating items.

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