Enchanting parchments

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Undertaker
Posts: 12

Enchanting parchments

Post by Undertaker » Tue Nov 02, 2021 12:34 pm

Any chance parchments could be introduced in order to be able to trade enchants?

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Augustfenix85
Posts: 84

Re: Enchanting parchments

Post by Augustfenix85 » Wed Nov 03, 2021 12:57 pm

I’d like this as well
Duvall 60 Hunter
Velissa 35 Priest
Calmore 60 Shaman Tank
Malcore 45 Warlock
Splodax 28 Rogue
Ghostbc 40 Paladin
Hanami 60 Druid
Reidobosu 34 Warrior

Undertaker
Posts: 12

Re: Enchanting parchments

Post by Undertaker » Mon Nov 22, 2021 12:16 pm

Anyone else? Cmon guys, everyone will benefit from this...

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Mrkrissatan
Posts: 239

Re: Enchanting parchments

Post by Mrkrissatan » Mon Nov 22, 2021 2:08 pm

+1

Mac
Posts: 793

Re: Enchanting parchments

Post by Mac » Mon Nov 22, 2021 2:20 pm

A part of me likes the idea. It definitely makes things more convenient.

At the same time, I would say the one negative with this idea is that it cuts down on the social interaction element that the profession has. It's a different, less social experience to just buy an enchant scroll off the market than it is to ask around and find an enchanter to do it for you.

But at the same time, I like the idea since other professions can put some of their wares on the auction house. Maybe it'd be good to have some enchants scrollable, while others (like, say, Crusader) need to be done in-person by an enchanter. Just my opinion.

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Merikkinon
Posts: 409

Re: Enchanting parchments

Post by Merikkinon » Mon Nov 22, 2021 9:17 pm

Only if they'd make a NPC that would unlock boxes for us, too. And one for portals to various cities. Maybe one where I can give the NPC mats and order a certain recipe of gear.

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Qixel
Posts: 201

Re: Enchanting parchments

Post by Qixel » Tue Nov 23, 2021 5:22 pm

I know you're being sarcastic, but you can already mail a rogue lockboxes to have them unlock them, and there are NPCs who will craft things for you. Letting enchanters pay to be treated like every other profession is not some game breaking idea.

Undertaker
Posts: 12

Re: Enchanting parchments

Post by Undertaker » Tue Nov 30, 2021 12:11 pm

Merikkinon wrote:
Mon Nov 22, 2021 9:17 pm
Only if they'd make a NPC that would unlock boxes for us, too. And one for portals to various cities. Maybe one where I can give the NPC mats and order a certain recipe of gear.
All due respect, it doesn't even begin to compare right clicking to unlock a box or casting a portal to having a host of recipes with a lot of different materials.

Which is why it's much easier to find a rogue or a mage to do those things than getting an enchanter with a high enough skill.

Undertaker
Posts: 12

Re: Enchanting parchments

Post by Undertaker » Wed Dec 01, 2021 12:57 pm

Also, if devs are reading this - happy to help implement!

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Merikkinon
Posts: 409

Re: Enchanting parchments

Post by Merikkinon » Thu Dec 02, 2021 6:04 am

All good points. I concede. Probably a good idea.

Undertaker
Posts: 12

Re: Enchanting parchments

Post by Undertaker » Tue Dec 21, 2021 11:04 am

Let's make this more popular then :)

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Reploidrocsa
Posts: 498

Re: Enchanting parchments

Post by Reploidrocsa » Tue Dec 21, 2021 11:20 am

if it's for budget enchant/low level enchants i support it 100%

High level enchants requiring nexus crystals and similar i'd rather have it via trade only

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Qixel
Posts: 201

Re: Enchanting parchments

Post by Qixel » Wed Dec 22, 2021 4:49 am

Soon as we disallow people to craft for alts on every other profession I'll be fine keeping enchanters from doing it. 'Til then, absolutely no reason to disallow it.

Mac
Posts: 793

Re: Enchanting parchments

Post by Mac » Thu Dec 23, 2021 2:17 pm

Reploidrocsa wrote:
Tue Dec 21, 2021 11:20 am
if it's for budget enchant/low level enchants i support it 100%

High level enchants requiring nexus crystals and similar i'd rather have it via trade only
This is a pretty great suggestion because it could create more of a market for lower end enchants, while still maintaining the social aspect at the end game.

Undertaker
Posts: 12

Re: Enchanting parchments

Post by Undertaker » Tue Jan 04, 2022 8:20 am

I get the social aspect of it, but I'm not sure how isolating one profession will help, as it is already unfair.

Undertaker
Posts: 12

Re: Enchanting parchments

Post by Undertaker » Mon Jan 24, 2022 9:16 am

Bumping this one up for devs! Pretty please add to next patch!

Geojak
Posts: 1983

Re: Enchanting parchments

Post by Geojak » Mon Jan 24, 2022 11:35 am

The parchment should be expensive so that in person enchanting is so much cheaper than people would still prefer it.

Low level would need 5s parchment, and higher lvl ones would require better, more expensive pater, skalling all the way up to 1g for high lvl enchant.

The best enchants would need a parchments thaz can't be bough from npcs.

This would help keep some sozial interaction but also allow enchant sale on ah

Otherwise, if its too easy, its the start of removing one step after another what made vanilla Great and wrath suck. For convenience sake.
Last edited by Geojak on Mon Jan 24, 2022 1:42 pm, edited 3 times in total.

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Ingameacc12345
Posts: 265
Location: Darkshore

Re: Enchanting parchments

Post by Ingameacc12345 » Mon Jan 24, 2022 11:55 am

I don't support this idea. It's the proverbial start of a slippery slope in my opinion and I agree with what Merikkinon said.

Undertaker
Posts: 12

Re: Enchanting parchments

Post by Undertaker » Sun Feb 06, 2022 12:31 pm

Ingameacc12345 wrote:
Mon Jan 24, 2022 11:55 am
I don't support this idea. It's the proverbial start of a slippery slope in my opinion and I agree with what Merikkinon said.
That's great, he actually conceded and agreed with the change :)

I don't think this is a slipper slope to anything. It's unfair that this profession is the only one that cannot be more easily be used for trading, even before considering how much more difficult it is to get the mats.

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Ingameacc12345
Posts: 265
Location: Darkshore

Re: Enchanting parchments

Post by Ingameacc12345 » Mon Feb 07, 2022 4:41 pm

Undertaker wrote:
Sun Feb 06, 2022 12:31 pm
It's unfair that this profession is the only one that cannot be more easily be used for trading
I don't want to go into discussion simply because I'm sure TWoW will not implement this, however replying to your statement - well, Engineering would like to have a word with you (*and* it's a PITA to level up).

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Qixel
Posts: 201

Re: Enchanting parchments

Post by Qixel » Mon Feb 07, 2022 5:21 pm

There's a difference between most of your stuff not selling on the AH and not being allowed to list them at all.

Geojak
Posts: 1983

Re: Enchanting parchments

Post by Geojak » Mon Feb 07, 2022 5:27 pm

Gives us field engineering as secondary profession or survival extension.

Why? Because engineering is almost required for pvp and proper nix maxing.

Secondary prof that allows grenade throwing would alleviate this a lot and also open a huge market for engineers to sell grenades.

Sry for off topic, but previous 2 comments had me tempted to reply

V+ just made grenades have to restrictions. Which is also not good because it will make those 2 recipes pointless for the no engineer grenades.
Field engineer would atleast need orper secondary Prof, keeping the ez trow grenades somewhat relevant

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Mindboggler
Posts: 21

Re: Enchanting parchments

Post by Mindboggler » Mon Feb 07, 2022 5:51 pm

Solid idea. This will actually make me consider using enchantments before level cap.

Undertaker
Posts: 12

Re: Enchanting parchments

Post by Undertaker » Sat Feb 12, 2022 11:16 am

Ingameacc12345 wrote:
Mon Feb 07, 2022 4:41 pm
Undertaker wrote:
Sun Feb 06, 2022 12:31 pm
It's unfair that this profession is the only one that cannot be more easily be used for trading
I don't want to go into discussion simply because I'm sure TWoW will not implement this, however replying to your statement - well, Engineering would like to have a word with you (*and* it's a PITA to level up).
Engineering is not a fair comparison, because you actually need to have Engineering skill to use some of the items so there is an advantage over other professions. This is not applicable to enchanting (at least not for Vanilla).

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Vadagar
Posts: 2

Re: Enchanting parchments

Post by Vadagar » Mon Feb 14, 2022 7:46 pm

I'm all for this

and perhaps make them cheap so that players are encourged to trade lower level enchants

Undertaker
Posts: 12

Re: Enchanting parchments

Post by Undertaker » Tue Feb 22, 2022 7:44 pm

Yes, agree with having some limitations to it.

Undertaker
Posts: 12

Re: Enchanting parchments

Post by Undertaker » Mon Apr 04, 2022 8:42 am

Any chance for implementation, devs?

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Sinrek
Posts: 1222
Location: England

Re: Enchanting parchments

Post by Sinrek » Mon Apr 04, 2022 12:52 pm

There are some. Stand by.
satisfied_turtle Slowly turtling my way up.

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