Towering and formidable beings from Draenor, Ogres have long been recognized for their immense strength and imposing presence. Once dominant across their homeland, many scattered ogre clans of Azeroth have since aligned with the Horde, bringing their brute force and arcane knowledge to its ranks. Though often seen as brutish and dim-witted, ogres possess a deep, if chaotic, culture steeped in warrior tradition and primal sorcery. Fiercely loyal to those who earn their respect, they fight not only for conquest but for survival in a world that has often cast them aside.
- May Roar, fearing nearby opponents
- Increased Strength
- Skill with Staves and Maces increased
- Resistant to Physical damage
- Warrior
- Hunter
- Shaman
- Warlock
- Mage
Size: Slightly larger than Tauren
Pink, Blue, Red, Dark skin colors
Two Heads, or One Head - (only one head wears a helm, the second has a horn)
Two Eyes, or One Eye
Racial Mount: Tamed Thunder Lizards/Stegodons from the craters below

New 1-10 Zone below Thousand Needles
Mudspike Hollow

Below Thousand Needles is a large area of unused space that would be the perfect area for a new Horde starting zone.
This area has the potential for a Horde/Ogre starting zone and can mix ecology from the swampy Un'Goro and Dry/Muddy Thousand Needles to create a unique "mud spike" zone.
This land is actually quite massive and is currently just a large spot of wasted space. This zone is the only place left on Kalimdor that has the size and scale necessary for a 1-10 zone.
There could be a moderately sized Ogre Mound based capital city wedged into the surrounding mountainsides quite easily that goes underground.
Travel
For potential travel, this zone could have an underground "hollow" or tunnel like Timbermaw that spirals around under Thousand Needles and emerges in an area in the Barrens, or, a Zeppelin run by Goblins that takes level 10 Ogres to Orgrimmar or other races to the new Ogre Mound. Alah'thalas and Teldrassil for reference, are really only accessible by boat.
After studying the area for quite some time, it is not quite the size of Durotar but could fit several Valley of Trials within it's borders, and that's without altering any of the surrounding mountainside. If the mountainside is altered, there's even more space to work with and possibly more space than the Thallasian Highlands, not counting the capital city.

I think that there is immense potential for something that greatly enhances the game in this region of the map, and I think a new area for 1-10 is the way to do it. It gives players another way to experience early leveling and adds a long awaited addition to The Horde.
Let me know what you think about "Mudspike Hollow" and Ogres, too!