Remove Warmode from the PvE server

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Wafflecrusher
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Remove Warmode from the PvE server

Post by Wafflecrusher » Mon Sep 02, 2024 1:30 am

Warmode is a trap. New players take it because they see it and think "free exp" until someone ganks them repeatedly for hours. The majority of people who are who take it and are not new do so to AOE grind as a paladin or a mage, they have no intention of WPVP.

I understand why it existed before the pvp server, but now that the pvp server exists, there's no reason for it. I've seen so much griefing outside LBRS/UBRS, BRD, Goldshire, Redridge, and in STV. That's all it creates, griefing opportunities. It turns people off from the game, many who don't know what they're signing up for.

Don't listen to the vocal minority who will screech because they can't aoe grind their 9th alt. Think of the new players, or the players who get accidentally marked because they're in a raid with someone with warmode on, and then someone on the opposite faction just griefs them incessantly, and the first player can do nothing because they're in a cross faction group.

Remove warmode. It will only improve the experience for the vast majority of players. Those who don't like it and want to WPVP can go play on the PVP server.

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Re: Remove Warmode from the PvE server

Post by Bigsmerf » Mon Sep 02, 2024 2:32 am

I've never been ganked repeatedly for hours before. Sure, long periods of time, maybe ten or more minutes, but hours is a bit much.

The majority of this- in my experience, is blown way out of proportion. People aren't interested enough in PvP to spend excessive time ganking anyways, so it's never a significant problem. And for reference, all of my characters so far have had warmode enabled for either all or the majority of their levelling journey.

Any new player should know that permanently flagging for PvP means you will encounter PvP. That's basic videogame logic, and it's a bit weird to demand that something get removed just because you couldn't resist the temptations of being as efficient as possible.

All in all, warmode is only an issue for those who believe it to be one. And do you know how to solve that issue? Don't take it. I know, that argument is way overused at this point, but with good reason.

'Cause it's fuckin' right, ya silly goose.
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Re: Remove Warmode from the PvE server

Post by Xerilin » Mon Sep 02, 2024 5:16 am

In my experience, ganking is not typically as bad as you describe. However, Warmode does not serve its purpose by creating an environment, in which people flagged for ovp don't actually want to pvp. It's just not a good measure.

Due to crossfaction, it leads to ridiculous situations. Common example: You are in a group and buff a Warmode using group member of the opposite faction. Now, when you are attacked, you are not even allowed to defend yourself, because you are in a xfaction group. It's confusing and frustrating.

Leveling is fast enough as it is.

Please, just get rid of Warmode already. It doesn't make the game better, but worse.

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Re: Remove Warmode from the PvE server

Post by Assteeriix » Mon Sep 02, 2024 7:00 am

I think its a good way to make all the server a good place, its horrible how a lot of "bad players" for dont say more, just kill low lvls because they say "its fun" and just make the server be more bad for a lot of other players, turtle wow should just delete warmode I go and hunt this gankers myself and sometimes it goes good sometimes not, but they just dont stop, turtle wow do it delete warmode or just ban the people who do that.

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Re: Remove Warmode from the PvE server

Post by Atreidon » Mon Sep 02, 2024 8:40 am

While i personally hate the warmode for its problems with forming Groups and the knock on effect it has for people who have no interest in pvp

I do recognize why some people wouldhave something that encourages people to parttake in pvp. Its just some fun OPTIONAL content to take part in.

But itd rewards are structured wrong. Warmodes rewards are tied to pve or at max level battleground pvp. A mode that encourages to go into the open world and pvp shouldnt give you more exp for pve. It should give you exp rewards for killing players. Not mobs!

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Re: Remove Warmode from the PvE server

Post by Mezzomixx » Mon Sep 02, 2024 8:51 am

Open world pvp is an important part of the game
Stop crying
I hope war mode stays on turtle wow forever.
A true classic fan enjoys an open world PVP, it's just part of the game!

You still have the choice to opt out of the glyph! But saying that Warmode should be removed is STUPID

Having a few cool fights with the other faction between the quests in stv is one reason why I like the server so much!

If you have a problem with this then it seems like you don't have enough pvp skill, then don't use the glyph

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Re: Remove Warmode from the PvE server

Post by Atreidon » Mon Sep 02, 2024 9:19 am

Mezzomixx wrote: Mon Sep 02, 2024 8:51 am Open world pvp is an important part of the game
Stop crying
I hope war mode stays on turtle wow forever.
A true classic fan enjoys an open world PVP, it's just part of the game!

You still have the choice to opt out of the glyph! But saying that Warmode should be removed is STUPID

Having a few cool fights with the other faction between the quests in stv is one reason why I like the server so much!

If you have a problem with this then it seems like you don't have enough pvp skill, then don't use the glyph
Ye people obviously want worldpvp, thats why the pvp server is a desserted wasteland and on every single blizzard pvp server the people transferred away if their faction was outnumbered.

Tens of thousands of wow players have proven over 20 years that they have no interest in actual worldpvp. Go to a pvp server and be happy

In fact, having warmode coxes people into NOT playing on the pvp realm...

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Re: Remove Warmode from the PvE server

Post by Zulnam » Mon Sep 02, 2024 9:26 am

In my experience warmode is fine until late-mid leveling (40+), when everyone around your level starts getting their 31-point abilities (so mages, priests etc. become more cocky) and you start encountering more bad actors (well-equiped level 60s that don't even have pvp turned on but still attack you).

The major zones to be careful with are STV and Tanaris (which imo has become more of a hot zone than STV).

But i only encountered a session breaking gank once, in STV, done by a level 60 (of course) who did indeed just stick around the corpse.

Other than that never really gotten ganked seriously. maybe once or twice for like 10 minutes but you always can find a away to get rid of someone your level. Though some classes do indeed have a rougher time getting away than others (warriors in particular)

Most people with warmode will ignore you as they just want the same thing: faster leveling.

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Re: Remove Warmode from the PvE server

Post by Mezzomixx » Mon Sep 02, 2024 10:49 am

Zulnam wrote: Mon Sep 02, 2024 9:26 am In my experience warmode is fine until late-mid leveling (40+), when everyone around your level starts getting their 31-point abilities (so mages, priests etc. become more cocky) and you start encountering more bad actors (well-equiped level 60s that don't even have pvp turned on but still attack you).

The major zones to be careful with are STV and Tanaris (which imo has become more of a hot zone than STV).

But i only encountered a session breaking gank once, in STV, done by a level 60 (of course) who did indeed just stick around the corpse.

Other than that never really gotten ganked seriously. maybe once or twice for like 10 minutes but you always can find a away to get rid of someone your level. Though some classes do indeed have a rougher time getting away than others (warriors in particular)

Most people with warmode will ignore you as they just want the same thing: faster leveling.

Yeah thats righr Bro. But there is always People like Wafflecrusher & Atreidon who crying when a same level Player kill their

"OH NO HE KILLS ME :-'( pls remove Warmode"

The Name of this Game is still World of warcraft,
not World of peacecraft

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Re: Remove Warmode from the PvE server

Post by Mezzomixx » Mon Sep 02, 2024 10:57 am

Wafflecrusher & Atreidon

wow is an online role-playing game. Competing with other players is part of the game. If you don't like that then don't use the glyph. Nobody is forcing you to activate the glyph.

Or play an offline game like Zelda where you can just quest and enjoy the story

But stop annoying us just because you don't bother to master your class at least a little in PVP

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Re: Remove Warmode from the PvE server

Post by Mezzomixx » Mon Sep 02, 2024 10:58 am

Atreidon wrote: Mon Sep 02, 2024 9:19 am
Mezzomixx wrote: Mon Sep 02, 2024 8:51 am Open world pvp is an important part of the game
Stop crying
I hope war mode stays on turtle wow forever.
A true classic fan enjoys an open world PVP, it's just part of the game!

You still have the choice to opt out of the glyph! But saying that Warmode should be removed is STUPID

Having a few cool fights with the other faction between the quests in stv is one reason why I like the server so much!

If you have a problem with this then it seems like you don't have enough pvp skill, then don't use the glyph
Ye people obviously want worldpvp, thats why the pvp server is a desserted wasteland and on every single blizzard pvp server the people transferred away if their faction was outnumbered.

Tens of thousands of wow players have proven over 20 years that they have no interest in actual worldpvp. Go to a pvp server and be happy

In fact, having warmode coxes people into NOT playing on the pvp realm...
Wafflecrusher & Atreidon

wow is an online role-playing game. Competing with other players is part of the game. Just like pve Raids. If you don't like that then don't use the glyph. Nobody is forcing you to activate the glyph.

Or play an offline game like Zelda where you can just quest and enjoy the story

But stop annoying us just because you don't bother to master your class at least a little in PVP

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Re: Remove Warmode from the PvE server

Post by Atreidon » Mon Sep 02, 2024 12:10 pm

Totally agree, players should focus on whichever part of the game they enjoy. Now why exactly should players who have no interest in PvP get some extra experience for turning on a mode that exposes them to a part of the game they do not enjoy nor wanna be part of?

Make warmode give extra exp for battling other players, not for battling mobs while occasionally getting fucked over by another player when they pulled 2 mobs and wont have spare resources to defend themselves

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Re: Remove Warmode from the PvE server

Post by Moongirl » Mon Sep 02, 2024 1:08 pm

War mode is just like any other glyph, a choice. You get faster leveling in the chance that someone can gank you over and over again. If you don't like it, turn it off! If you are worried about new players, honestly new players shouldn't jump on glyphs as soon as they start, and if they do inform them they may turn it off. The ganking issue is the price, but it's not about removing ganking as its just a part of the game. It's more about "dealing with it", even if it's completely frustrating at that moment.

The people who can deal with the constant ambushes of others are the ones who got to level 60 in that mode. I personally would of never got there if I wasn't War mode. There is also a honor increase too, so you get just a tiny bit more honor than usual. Sure, the glyph may make people lean towards Nordanaar rather than Tel'abim, but if you turn it off, its not like all the PVPers are going to hop to Tel'abim. Some might, sure, but Nordanaar just has the population and Tel'abim does not currently.

In my opinion, War mode is like any other glyph and therefore I don't believe it should be changed or removed. Thank you for reading, and good luck on your journey. smiling_turtle_head
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Re: Remove Warmode from the PvE server

Post by Satirical » Mon Sep 02, 2024 3:28 pm

Warmode is not a trap. If they can't read what it says and reap the consequences, thats their problem. No one is forcing anyone to take it. Get the tent if you don't want to pvp.

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Re: Remove Warmode from the PvE server

Post by Darktifa » Mon Sep 02, 2024 8:37 pm

same topics after 1 month+ of no forum...
Czasku wrote: Wed Mar 20, 2024 6:31 pm After Reading Turtle WoW's forum i understood why Blizzard stopped responding on their own forum topics.

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Re: Remove Warmode from the PvE server

Post by Zulnam » Tue Sep 03, 2024 6:51 am

Darktifa wrote: Mon Sep 02, 2024 8:37 pm same topics after 1 month+ of no forum...
War(mode) never changes...

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Re: Remove Warmode from the PvE server

Post by Mezzomixx » Tue Sep 03, 2024 8:11 am

I guess some people dont want to learn their class..

Some Things which you learn in pvp Situations , can help you of course in Raids too

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Re: Remove Warmode from the PvE server

Post by Atreidon » Tue Sep 03, 2024 8:50 am

Warmode is not a trap but its a lackluster implementation. The system gives you bonus exp for doing PVE content...

It schould at the very least only work in the open world where you are at risk of being ganked. Then we can finally can this inconsistent rule about being allowed to boost your alts but not warmode ones.

Plenty of people have caught warnings or bans because warmode is just seen as this "free exp for doing pve" glyph instead of a "im actually interested in pvp" glyph.

PvP is fun, but warmode is a problematic implementation of it

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Re: Remove Warmode from the PvE server

Post by Bigsmerf » Tue Sep 03, 2024 10:37 am

Mezzomixx wrote: Mon Sep 02, 2024 10:58 am
Atreidon wrote: Mon Sep 02, 2024 9:19 am
Mezzomixx wrote: Mon Sep 02, 2024 8:51 am Open world pvp is an important part of the game
Stop crying
I hope war mode stays on turtle wow forever.
A true classic fan enjoys an open world PVP, it's just part of the game!

You still have the choice to opt out of the glyph! But saying that Warmode should be removed is STUPID

Having a few cool fights with the other faction between the quests in stv is one reason why I like the server so much!

If you have a problem with this then it seems like you don't have enough pvp skill, then don't use the glyph
Ye people obviously want worldpvp, thats why the pvp server is a desserted wasteland and on every single blizzard pvp server the people transferred away if their faction was outnumbered.

Tens of thousands of wow players have proven over 20 years that they have no interest in actual worldpvp. Go to a pvp server and be happy

In fact, having warmode coxes people into NOT playing on the pvp realm...
Wafflecrusher & Atreidon

wow is an online role-playing game. Competing with other players is part of the game. Just like pve Raids. If you don't like that then don't use the glyph. Nobody is forcing you to activate the glyph.

Or play an offline game like Zelda where you can just quest and enjoy the story

But stop annoying us just because you don't bother to master your class at least a little in PVP
You're not even making a counterargument, my dude. At least make sense if you're gonna talk shit.
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Re: Remove Warmode from the PvE server

Post by Grizb37 » Tue Sep 03, 2024 4:15 pm

I think what it was meant to be was to give a way for people who only really care about PvP a way to level faster. I guess they'd take longer to level because they'd spend alot of their time pvping or they'd die alot more compared to a non warmode character hence more time corpse running, the exp gain was kind of a way to help with that I guess.

But this isn't really how people use it. Basically just used to level faster because there's not enough pvp flagged players for it to make much difference.

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Re: Remove Warmode from the PvE server

Post by Eversongwoods » Wed Sep 04, 2024 6:08 am

anyone that complains about warmode should go play hello kitty adventure island

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Re: Remove Warmode from the PvE server

Post by Harkus » Wed Sep 04, 2024 10:16 am

Darktifa wrote: Mon Sep 02, 2024 8:37 pm same topics after 1 month+ of no forum...
Nature is healing smiling_turtle_head

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Re: Remove Warmode from the PvE server

Post by geo2004 » Wed Sep 04, 2024 10:26 am

I thought this was a WoW forum, not an Animal Crossing one.

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Re: Remove Warmode from the PvE server

Post by whateverwhatever » Sun Nov 03, 2024 1:45 pm

Eversongwoods wrote: Wed Sep 04, 2024 6:08 am anyone that complains about warmode should go play hello kitty adventure island
This is a great example of the problem. PvP players are like this. I don't like people like this. I want to play on PvE server which has relatively few people like this. PvE players have different flaws. I get along with them better.

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Re: Remove Warmode from the PvE server

Post by Sczq » Sun Nov 03, 2024 2:12 pm

do not pick wm if you do not want pvp simple as that , they are not gonna change it and they should not!

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Re: Remove Warmode from the PvE server

Post by whateverwhatever » Sun Nov 03, 2024 2:39 pm

I do not want pvp, but i get shoved into pvp whether I like it or not. Warmode people show up my groups and then I get flagged. It's not as simple as that.

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Re: Remove Warmode from the PvE server

Post by Eversongwoods » Sun Nov 03, 2024 3:23 pm

Warmode made sense when there wasn't a pvp server to play on but now i don't really see the point of it now. Also, they shouldn't have added a hc mode on tel'abim because it just means people will use a second account to boost a toon through dungeons.

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Re: Remove Warmode from the PvE server

Post by Kerenis » Sun Nov 03, 2024 4:46 pm

I support this. The only way to have PVPers on Tel´Abim, is removing WPVP from Nordanaar

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Re: Remove Warmode from the PvE server

Post by Raggni » Sun Nov 03, 2024 5:21 pm

I enjoy warmode, or just the option to flag for PvP, because it allows me to choose which characters I feel like doing world PvP on and which ones I don't, while staying on the same server. The experience bonus encourages more people to do it so there are more opportunities for world PvP. Getting ganked by someone way higher than yourself is never fun, but in my experience it's been infrequent enough that it's just a shrug and move on sort of thing.

I think the only big sticking point is camping, which has happened to me a few times and I just switch characters when it does happen. Is there any reason not to do something like give an option to disable warmode/unflag PvP when resurrecting after being killed in PvP so camping can be prevented? Have it not apply when in faction bases/towns.

On the other hand, I can see the merit in just having people play on the dedicated PvP server if they want world PvP. Nice and simple, and I'd be okay with it, though I admit I'd miss the option on Nordanaar.

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Re: Remove Warmode from the PvE server

Post by Zvyrhol » Sun Nov 03, 2024 9:16 pm

If you don't like PvP, just don't take Warmode challenge - it's so simple. Yes, you can be flagged if you heal/buff another flagged player. But it's your choice. And actually being ganked close to your group is overall rare situation, don't cherrypick that it will always happens because usually it doesn't. Maybe in some dense places like LBRS entrance it happens more often but still relatively seldom.

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Re: Remove Warmode from the PvE server

Post by Yonu » Mon Nov 04, 2024 3:35 pm

couldn't we just address the issue that bothers OP?
basically, if your party has someone who's not in warmode, your warmode is turned off (plus the benefits), and you're not able to join a party with someone who's not in warmode if you're a Warmode player yourself while you've been attacked or after you attacked someone in the past 5 mins (to avoid people from attacking someone and joining a party with a PvE person, avoiding retribution from the victim, or as a way to avoid being a victim)


maybe it's more complicated than I envision

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Re: Remove Warmode from the PvE server

Post by whateverwhatever » Tue Nov 12, 2024 5:41 am

Zvyrhol wrote: Sun Nov 03, 2024 9:16 pm If you don't like PvP, just don't take Warmode challenge - it's so simple. Yes, you can be flagged if you heal/buff another flagged player. But it's your choice.
No. It's not my choice.

I get matched with warmode players. My options are:

- Leave party.
- Let them die before we get to dungeon, which is the same as the first choice in effect, because no run will happen.
- Flag.

It's not a real choice. If I want to run dungeons I get forced to flag. But feel free to keep making the claim. It will just be wrong.

Additionally this is even more wrong. Inside the dungeon, if i heal my party, I get flagged. There is no way to avoid it.

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Re: Remove Warmode from the PvE server

Post by Zvyrhol » Tue Nov 12, 2024 8:41 pm

whateverwhatever wrote: Tue Nov 12, 2024 5:41 am
No. It's not my choice.

I get matched with warmode players. My options are:

- Leave party.
- Let them die before we get to dungeon, which is the same as the first choice in effect, because no run will happen.
- Flag.

It's not a real choice. If I want to run dungeons I get forced to flag. But feel free to keep making the claim. It will just be wrong.

Additionally this is even more wrong. Inside the dungeon, if i heal my party, I get flagged. There is no way to avoid it.
Yes, it's still your choice even if everything is bad. Your group has multiple ways to enter the instance and be saved from gankers. Just... don't heal, don't buff and everyone will be fine. Usually not everyone in the group is flagged. If tank isn't flagged there is no problem. If they are, tell your group that someone else should tank. Elites close to dungeons are not that hard even for casters.

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Re: Remove Warmode from the PvE server

Post by Harkonnan » Tue Nov 12, 2024 10:23 pm

I think it's fine. I don't Warmode, ever. If people want to put a target on their heads for some extra XP, that's fine with me. whatever floats your boat.

The only thing I would ask to be changed is to put a lock on Non PvP players buffing or healing PvP players. I get really irritated when I buff someone out of goodwill, then I get ganked a few minutes later not realizing that I flagged.

I don't buff PvP players anymore. No hate, just don't want to have to wait out a PvP flag. If they prevented us from buffing or healing them unless we were in a group (or we flag ourselves manually) problem solved! Then y'all can gank to your hearts desire, and everyone's happy!

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Re: Remove Warmode from the PvE server

Post by whateverwhatever » Wed Nov 13, 2024 12:18 am

Zvyrhol wrote: Tue Nov 12, 2024 8:41 pm
whateverwhatever wrote: Tue Nov 12, 2024 5:41 am
No. It's not my choice.

I get matched with warmode players. My options are:

- Leave party.
- Let them die before we get to dungeon, which is the same as the first choice in effect, because no run will happen.
- Flag.

It's not a real choice. If I want to run dungeons I get forced to flag. But feel free to keep making the claim. It will just be wrong.

Additionally this is even more wrong. Inside the dungeon, if i heal my party, I get flagged. There is no way to avoid it.
Yes, it's still your choice even if everything is bad. Your group has multiple ways to enter the instance and be saved from gankers. Just... don't heal, don't buff and everyone will be fine. Usually not everyone in the group is flagged. If tank isn't flagged there is no problem. If they are, tell your group that someone else should tank. Elites close to dungeons are not that hard even for casters.
Again, there are instances where this is not a reasonable option. Hey we're going into uldaman. Not going to heal any of you. Good luck.

And of cousre you ignored the fact. Once in the instance, if you heal anyone you still flag. Oh this isn'ta problem yous ay, but yet I've had people drop party and kill party members. Yes, the community is this toxic.

Fix the game.

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