Any interest in a Vanillfied Death Knight?

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Raukodor
Posts: 444

Re: Any interest in a Vanillfied Death Knight?

Post by Raukodor » Wed Nov 23, 2022 10:57 am

I prefer w2 classic Dk (casters one. More necromancers than warriors)

Could have 3 talent trees

-path of summoner (bunch of skeletons and mage skeletons, and 1 strong Bone golem)

-path of unholy (curses and dots)

-path of lich (pure dps with Frost and shadow spells. Last talent could be temporary turn into a powerful lich, or have a phylacterie talent that works like a placeable soulstone)
Khanzo. Blademaster and Explorer

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Seltsamuel
Posts: 13

Re: Any interest in a Vanillfied Death Knight?

Post by Seltsamuel » Wed Nov 23, 2022 11:27 am

So in other words, a reflavoured warlock. Personally, I really hoped to get a necromancer class that has multiple minions. But balancing that would probably be a nightmare.

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Gladeshadow
Posts: 82

Re: Any interest in a Vanillfied Death Knight?

Post by Gladeshadow » Wed Nov 23, 2022 4:18 pm

The Warcraft 2 death knights are literally warlocks, just reanimated. A reflavored warlock wouldn't do much aside from dilute the class, which is already the second least played class and only outpaces shamans, which are faction exclusive.
The client can't handle giving the player character direct control of more than one pet, like hunters and warlocks do. Any extra minions would be AI controlled, like the scarlet hound, mechanical yeti, mechanical dragonling, etc. These are all very problematic to use when leveling (barring scenarios such as fighting a boss) since they like to pull monsters and put or keep the player in combat.

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Mrkrissatan
Posts: 237

Re: Any interest in a Vanillfied Death Knight?

Post by Mrkrissatan » Thu Nov 24, 2022 3:10 pm

I posted my idea for the DK class a while ago, my idea hasn't changed and I'd still like to see it implemented as an optional class expansion to the additional classes

viewtopic.php?f=14&t=2550

Trymv1
Posts: 6

Re: Any interest in a Vanillfied Death Knight?

Post by Trymv1 » Thu Nov 24, 2022 6:01 pm

Gladeshadow wrote:
Wed Nov 23, 2022 4:18 pm
The Warcraft 2 death knights are literally warlocks, just reanimated.
They ARE reanimated bodies, but its not a dead warlock reanimated.

They're orc warlocks that are soul transferred into dead human knights. They're borderline liches.

But yes the WoW version is more of an anti-paladin by comparison and has very little to do with the WC2 versions beyond name and some attempted theme carryover within the Unholy tree.

Amusingly, as far as people saying 'itd be fun to see Vanilla attempts at old classes' the Death Knight wasnt even the early idea.

Those were RUNEMASTERS.

Which apparently were split into Druid and Warlock stuff, then later merged with Necromancer into the WoW Death Knight, and then equally sprinkled into Monk.

Mac
Posts: 336

Re: Any interest in a Vanillfied Death Knight?

Post by Mac » Thu Nov 24, 2022 6:41 pm

Trymv1 wrote:
Thu Nov 24, 2022 6:01 pm
Amusingly, as far as people saying 'itd be fun to see Vanilla attempts at old classes' the Death Knight wasnt even the early idea.
No, Death Knights were also an early class idea they kicked around during WoW's development along with Runemasters and a bunch of other ones. The idea was that it was going to be a hero class that undead warriors could unlock. Here's WoW developer Kevin Jordan talking about the idea. The idea got far enough along that it was announced as on the horizon (along with siege weapons for PVP battleground and high level raids) at one point but then was never fully endorsed and got scrapped.

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Gladeshadow
Posts: 82

Re: Any interest in a Vanillfied Death Knight?

Post by Gladeshadow » Thu Nov 24, 2022 8:18 pm

Nice to get corrected by the guy below your post, huh?

Death knights are warlocks reanimated, as I said. Yeah, reanimated in human bodies, but does that somehow negate the first part? The Warcraft 2 manual is online and many of us here, me included, played the game and know it. Then you go on to say incorrect things about death knight development.

You could add something that addresses the original poster's question rather than trying to be right.
Trymv1 wrote:
Thu Nov 24, 2022 6:01 pm
Gladeshadow wrote:
Wed Nov 23, 2022 4:18 pm
The Warcraft 2 death knights are literally warlocks, just reanimated.
They ARE reanimated bodies, but its not a dead warlock reanimated.

They're orc warlocks that are soul transferred into dead human knights. They're borderline liches.

But yes the WoW version is more of an anti-paladin by comparison and has very little to do with the WC2 versions beyond name and some attempted theme carryover within the Unholy tree.

Amusingly, as far as people saying 'itd be fun to see Vanilla attempts at old classes' the Death Knight wasnt even the early idea.

Those were RUNEMASTERS.

Which apparently were split into Druid and Warlock stuff, then later merged with Necromancer into the WoW Death Knight, and then equally sprinkled into Monk.

Trymv1
Posts: 6

Re: Any interest in a Vanillfied Death Knight?

Post by Trymv1 » Sat Nov 26, 2022 2:39 am

Gladeshadow wrote:
Thu Nov 24, 2022 8:18 pm
You could add something that addresses the original poster's question rather than trying to be right.
Considering I pointed out the Runemaster in comparison to the Death Knight as a retro class Im pretty sure I did discuss the original topic.

Didnt even correct you, just expanded upon the notion that it wasnt just simply a resurrected warlock but instead a whole ass process behind it compared to what the Wrath DK was before then moving into the full topic.

Miss me with the weird angsty bullshit.
Mac wrote:
Thu Nov 24, 2022 6:41 pm
The idea got far enough along that it was announced
This was after base game had come out. Runemaster was discussed as a base class before the game ever came out but ended up scrapped (albeit it had ideas pushed into several classes along the way).

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