Search found 17 matches
- Thu Oct 07, 2021 12:42 am
- Forum: Suggestions
- Topic: Racial melee specialization rebalancing.
- Replies: 6
- Views: 1724
Re: Racial melee specialization rebalancing.
I think that overall, its probably an improvement over the current system, and it does give a decent bit more flair to the other races in some ways. I like the idea that when leveling up as a night elf warrior, you actually have a reason to take polearms and even certain staves into consideration a...
- Wed Oct 06, 2021 11:41 am
- Forum: Suggestions
- Topic: Racial melee specialization rebalancing.
- Replies: 6
- Views: 1724
Racial melee specialization rebalancing.
I always feel a bit bad when I don't go human or orc on my melee classes. That tasty +5 weapon skill is pretty impactful in PvE. Granted, it's not a MASSIVE bonus that means all other races are completely not viable, and I'm by no means a min-maxer, but I feel other races should at least get somethi...
- Fri Sep 17, 2021 12:19 am
- Forum: Suggestions
- Topic: Accessible shoulder and head items early game
- Replies: 9
- Views: 4948
Re: Accessible shoulder and head items early game
I find it exciting when I first get my helm or shoulders. It's exciting. I don't think everything needs to be handed to the player at low levels. Keeps things interesting!
- Sat Sep 11, 2021 6:00 pm
- Forum: AddOns
- Topic: Cool keybinds thread
- Replies: 1
- Views: 2221
Re: Cool keybinds thread
That's interesting! I've heard of people binding things to their mouse wheel in FPS games, but not an MMO! I use two bars for my most used spells. The top one is 1 2 3 4 5 6 R T F G V B. I rarely use 5 and 6. 1-4 are my main damaging spells, with 1 being my bread and butter spell. Fireball, Shadowbo...
- Thu Sep 09, 2021 4:57 pm
- Forum: Paladin
- Topic: [Paladin] How much does Holy Strike change paladin viability?
- Replies: 11
- Views: 6966
[Paladin] How much does Holy Strike change paladin viability?
This is something that I feel needs more theorycrafting. In vanilla, Retribution was never really used because they go OOM so quickly, and Protection was good at AoE tanking, but not much else, so most paladins went Holy. But with the introduction of Holy Strike, how has this affected Ret and Prot? ...
- Tue Dec 08, 2020 3:14 pm
- Forum: General
- Topic: Question on Hardcore
- Replies: 6
- Views: 2393
Re: Question on Hardcore
Step 1) Don't die. But seriously, hardcore is meant to be punishing. You can't throw yourself at a quest you can TECHNICALLY beat, but die fourteen times in the process. You need to be a bit more strategic and thoughtful. And yes, you'll have to grind mobs. My druid grinded in Thousand Needles from ...
- Sat Aug 22, 2020 8:45 pm
- Forum: Suggestions
- Topic: Manual Crowd Pummeler Tweak
- Replies: 14
- Views: 7103
Re: Manual Crowd Pummeler Tweak
I think the easiest way to fix it would be to give cats something better than MCP. Personally, I'd also like something else that would negate the need to powershift, but eh, that's a separate issue. For MCP replacement, maybe an item that with an effect that, when you use Tiger's Fury, you gain 50% ...
- Mon Aug 17, 2020 5:09 am
- Forum: Roleplay Guilds
- Topic: <Mortal> You think you do but you don't.
- Replies: 4
- Views: 6444
Re: <Mortal> You think you do but you don't.
Call me stupid but you can't group in instance. ... Custom titles require patching the client. So no can do. sad_turtle Ah, shit. I think that was part of Kargoz' original rules, before he realized the issue. Now, I think it's you can only group up while within Meeting Stone range, but that poses p...
- Sat Aug 15, 2020 12:35 am
- Forum: Roleplay Guilds
- Topic: <Mortal> You think you do but you don't.
- Replies: 4
- Views: 6444
Re: <Mortal> You think you do but you don't.
Kargoz on YouTube (and a ton of other people) are doing something VERY similar on Classic. 1) If you die, you must delete your character. 1a) If you see the "Release Spirit" button, it counts as a death, so no Reincarnation, Soulstone, etc. 2) The only gear you can use is what you have mad...
- Fri Aug 14, 2020 5:32 am
- Forum: Suggestions
- Topic: A possible wet debuff
- Replies: 17
- Views: 5837
Re: A possible wet debuff
I like the idea of this, but I do feel it needs to be an opt-in sort of thing. I'd love a "Glyph of Immersion" that adds a bunch of stuff like this. Small nuisances or bonuses that really don't make a huge difference, but lets you feel a bit more immersed in the world. Fire resistance and ...
- Wed Jul 29, 2020 5:27 pm
- Forum: Suggestions
- Topic: Locked Chests in Capital Cities
- Replies: 24
- Views: 8304
Re: Locked Chests in Capital Cities
Having the items in the chest as RP gear would be something I could get behind, though. And maybe the rogue epic questline could involve sneaking through the other faction's capital city? The Horde could get some human noble's heirloom dagger, while the Alliance could get some ceremonial orcish blad...
- Tue Jul 28, 2020 5:54 pm
- Forum: Suggestions
- Topic: Locked Chests in Capital Cities
- Replies: 24
- Views: 8304
Re: Locked Chests in Capital Cities
Nah, I don't like the idea of having something so easily farmable. For something that's -hard- to farm though, how about you can only open the chests in the OPPOSITE FACTION'S cities? So, you, as a thief, need to successfully sneak into enemy territory, without getting seen, for potentially huge ric...
- Wed Jul 15, 2020 10:51 pm
- Forum: Suggestions
- Topic: Racial weapon skins! (Or at least glaives...)
- Replies: 3
- Views: 2114
Re: Racial weapon skins! (Or at least glaives...)
Actually, one idea for gnomes could be using the throwing weapon models (at least, the ones you hold by the handle) as daggers. On an all-GM RP server I frequent, I like using those on my gnomes over normal daggers, just because the throwing daggers look more proportional to them, whereas daggers lo...
- Mon Jul 13, 2020 2:43 am
- Forum: Suggestions
- Topic: Racial weapon skins! (Or at least glaives...)
- Replies: 3
- Views: 2114
Racial weapon skins! (Or at least glaives...)
Simple suggestion: each race has their own "racial weapon" skins. They're alright, damage-wise, while levelling, but of course don't hold a candle to high level gear. However, with the transmog system we have in place, it could lead to some nice outfits here. Let's use the night elves as a...
- Tue Feb 26, 2019 3:31 am
- Forum: Suggestions
- Topic: Sands of Time suggestions: let your voice be heard!
- Replies: 67
- Views: 29207
Re: Sands of Time suggestions: let your voice be heard!
I would LOVE playable goblins so, so much!! But I don't think we should do anything too crazy with them. I'd say either give them the option to pick either faction, or have them join the Horde (the Steamwheedle Cartel -was- allied with the Horde, during the initial invasion of Azeroth) and give the ...
- Mon Feb 25, 2019 11:18 pm
- Forum: Suggestions
- Topic: Initial thoughts on the "diplomat" thing.
- Replies: 3
- Views: 2314
Initial thoughts on the "diplomat" thing.
It's nothing huge, really. I think it's a great idea for a smaller server like this. Maybe later on, once we get bigger, we can say that the faction war started up a little more hardcore, and showing friendliness to a member of the opposite faction is considered treason, giving us an IC reason as to...
- Wed Feb 20, 2019 4:37 pm
- Forum: Guild Recruitment
- Topic: Rise of the <Battlesong Tribe>
- Replies: 1
- Views: 2052
Rise of the <Battlesong Tribe>
The Battlesong Tribe is a small tauren tribe that's become worried by the recent Alliance aggression, as well as the threats from beyond the two major faction. They've recently opened their doors to more than just tauren, accepting that we'll need all kinds to help beat back the threats presented to...