Search found 242 matches

by Pompa
Wed Aug 21, 2019 2:42 pm
Forum: Suggestions
Topic: Necromancy (A Warlock Summon Skin Suggestion)
Replies: 6
Views: 66

Re: Necromancy (A Warlock Summon Skin Suggestion)

We can modify skins for Warlock pets, we'll study that idea (we can't modify spell color and things like that, though, as Kazgrim said)! This is unrelated, but we can also modify skins of the druid forms, I've always wanted to do that.
by Pompa
Wed Aug 21, 2019 2:27 pm
Forum: Announcements
Topic: Dynamic Raid Scaling
Replies: 37
Views: 1622

Re: Dynamic Raid Scaling

Thanks for your feedback Lefaux. I'll try to answer everything you mentioned. Lucifron - Mind controls tanks, never had that in retail (but that could just be a two years of RNG) I'll need some proof where it's clearly shown that tanks shouldn't be MCd. - Adds cleave hits harder than I think it shou...
by Pompa
Mon Aug 05, 2019 2:59 pm
Forum: Community
Topic: Survival Skill Leveling Guide
Replies: 3
Views: 146

Re: Survival Skill Leveling Guide

Great guide! Thanks a lot. <3
by Pompa
Thu Aug 01, 2019 2:02 pm
Forum: Development
Topic: Quest 'Bitter Rivals' in Brewnal Village [Dun Morogh] - Again
Replies: 1
Views: 50

Re: Quest 'Bitter Rivals' in Brewnal Village [Dun Morogh] - Again

The quest is working fine, if you are still having issues please: open an in-game ticket!
by Pompa
Thu Aug 01, 2019 2:01 pm
Forum: Development
Topic: Few things
Replies: 8
Views: 633

Re: Few things

To piggyback on to this since it's for the same area, the Frostmane Hold quest in Dun Morogh doesn't seem to be working correctly. As much as I try, I don't seem to be able to get "Fully explore Frostmane Hold" part complete, even after completely clearing the cave twice. Yep, I tried today and it'...
by Pompa
Thu Aug 01, 2019 2:48 am
Forum: Support
Topic: [Quest help/bug] The Tome of Divinity/Redemption
Replies: 3
Views: 116

Re: [Quest help/bug] The Tome of Divinity/Redemption

I'm having similar issues, the dark iron spys that drop the "dark iron script" were friendly to me and hence I couldn't attack them. So I tried abandoning the quest and delete the tome of divinity. Now I can't pick up the quest again, nor get a new tome. Thanks in advance! Please open an in game ti...
by Pompa
Thu Aug 01, 2019 2:47 am
Forum: Suggestions
Topic: Crafting tweaks
Replies: 4
Views: 111

Re: Crafting tweaks

Yup, maybe.
by Pompa
Mon Jul 29, 2019 9:25 pm
Forum: Suggestions
Topic: Make Critters Flee on Aproach
Replies: 7
Views: 121

Re: Make Critters Flee on Aproach

I like this idea! And yes, it could be disabled for druids.
by Pompa
Mon Jul 29, 2019 9:23 pm
Forum: Suggestions
Topic: Crafting tweaks
Replies: 4
Views: 111

Re: Crafting tweaks

We can't do that without modifying the game client. :( I have plans to bring back some unused / discarded recipes from different professions, though.
by Pompa
Sat Jul 27, 2019 2:21 am
Forum: Suggestions
Topic: Names with Special Characters
Replies: 2
Views: 135

Re: Names with Special Characters

Yes, this can be enabled. However, names with spaces would cause unexpected behaviors like being unable to whisp that player.
by Pompa
Sat Jul 27, 2019 2:03 am
Forum: Suggestions
Topic: Elixir of Giant Growth
Replies: 5
Views: 284

Re: Elixir of Giant Growth

Sinrek wrote:
Fri Jul 26, 2019 10:37 pm
Seelenschmied wrote:
Fri Jul 26, 2019 7:38 pm
A visual only version of the potion (without stat improvement) would be nice. Maybe last an hour. Just for RP reasons. Effect not stackable.
Isn't there one you can buy off Alice now?
Yup!
by Pompa
Fri Jul 26, 2019 1:36 am
Forum: Development
Topic: [game mechanic][instance] Stratholme dead 45 min timer
Replies: 1
Views: 82

Re: [game mechanic][instance] Stratholme dead 45 min timer

Woah, thanks for the report!
by Pompa
Thu Jul 25, 2019 1:59 pm
Forum: Development
Topic: [Game Mechanics][Combat][NPC][Spell] Fire DoTs
Replies: 1
Views: 73

Re: [Game Mechanics][Combat][NPC][Spell] Fire DoTs

Greetings. I have also tested this. As soon as you leave the mob visibility range, you'll automatically be removed from combat. Also, if the mob dies, you'll be removed from combat too.

Again, please: delete your WDB folder.
by Pompa
Thu Jul 25, 2019 1:48 pm
Forum: Development
Topic: [Game Mechanics][Combat] Pet->Master
Replies: 1
Views: 76

Re: [Game Mechanics][Combat] Pet->Master

Hello, I have been testing your reports: Character is getting in combat on any hostile action taken against his\her pet(successful hit, or even npc spellcast start) I can't reproduce what you report. You won't enter combat at spell cast start. Also, you won't even enter combat if someone is hitting ...
by Pompa
Wed Jul 24, 2019 10:38 pm
Forum: Development
Topic: Portable Black Hole API error IsInventoryItemLocked()
Replies: 13
Views: 188

Re: Portable Black Hole API error IsInventoryItemLocked()

Yup, it's now "fixed" Lefaux, grab it here: viewtopic.php?f=18&t=690&p=3508

The issue is that `IsInventoryItemLocked` function will only work for bags up to 28 slots.