Search found 28 matches
- Tue Dec 12, 2023 4:56 am
- Forum: Hunter
- Topic: Marksmanship Talents Rework Proposal
- Replies: 22
- Views: 6698
Re: Marksmanship Talents Rework Proposal
It would be nice if Scatter Shot could be used in conjunction with the Survival or Beast Mastery talent tree, without making the entire Marksmanship tree because of a single talent. That is, move it to the beginning or remove it to the Survival branch altogether. For example: https://i.imgur.com/c2...
- Thu Nov 09, 2023 12:52 pm
- Forum: Hunter
- Topic: Blizzard didn't finish pets so I did
- Replies: 9
- Views: 2127
Re: Blizzard didn't finish pets so I did
PvP Balance is the main Problem with Hunter Pets! I like the ideas, but you have to adjust Solo PvE <> PvP <> Raid I fear the only Way to make Pets fair is to make them weaker for low lvl fresh 60 / PvP (around -20%) and better for Raiding/Late game (T2.5+) (around +20%) And maybe add the Lone Wolf...
- Thu Nov 09, 2023 2:13 am
- Forum: Hunter
- Topic: Blizzard didn't finish pets so I did
- Replies: 9
- Views: 2127
Re: Blizzard didn't finish pets so I did
30% speed too op https://i.imgur.com/Ke5oh7B.png How come? Because the difference the talent makes on its own is very noticeable let alone adding on another 30%. Back in the day this already happened in Elysium. If you tamed Takk the Leaper he would be able to chase epic mounted players. It was fun...
- Thu Nov 09, 2023 2:08 am
- Forum: Suggestions
- Topic: Allow [Enchant Weapon - Lifestealing] to affect spells too
- Replies: 12
- Views: 1795
- Thu Nov 09, 2023 1:35 am
- Forum: Hunter
- Topic: Blizzard didn't finish pets so I did
- Replies: 9
- Views: 2127
- Wed Nov 08, 2023 4:52 pm
- Forum: Hunter
- Topic: Blizzard didn't finish pets so I did
- Replies: 9
- Views: 2127
Blizzard didn't finish pets so I did
This is my suggestion on how to make all pets fun, unique, relevant and viable for different playstyles. Wolf Passive. Thick Fur. Takes 10% less Nature, Frost and Fire damage. Furious Howl. Increases buff range from 15yd to 50yd. cooldown reduced from 10s to 4s. Bear Passive. Thick Fur. Takes 10% le...
- Wed Nov 08, 2023 4:50 pm
- Forum: Suggestions
- Topic: Blizzard didn't finish pets so I did
- Replies: 3
- Views: 426
Blizzard didn't finish pets so I did
This is my suggestion on how to make all pets fun, unique, relevant and viable for different playstyles. Wolf Passive. Thick Fur. Takes 10% less Nature, Frost and Fire damage. Furious Howl. Increases buff range from 15yd to 50yd. cooldown reduced from 10s to 4s. Bear Passive. Thick Fur. Takes 10% le...
- Wed Nov 08, 2023 4:11 pm
- Forum: Hunter
- Topic: Marksmanship Talents Rework Proposal
- Replies: 22
- Views: 6698
Re: Marksmanship Talents Rework Proposal
If you think MM is bad, try raiding as a BM. Hunter trees need a complete rework to add some flavour to each spec. That doesn't mean increasing damage but make each spec have a different flavour. BM needs some serious work for raiding. Not all specs are meant to be the optimal end-game raiding spec...
- Sat Nov 04, 2023 1:19 am
- Forum: Hunter
- Topic: Marksmanship Talents Rework Proposal
- Replies: 22
- Views: 6698
Re: Marksmanship Talents Rework Proposal
I'm not generally a fan of a lot of vanilla's 5 point talents (Critical Hit or Hit are the exception since those stats are great all around), so I agree with Steelx's assessment with a lot of Marksmanship talents. Improved Arcane Shot is vastly over cost so making it cheaper and/or boosting the cd ...
- Thu Oct 26, 2023 12:35 am
- Forum: Patch Notes & Changelog
- Topic: Patch 1.17.1 — Labor and Legacy
- Replies: 135
- Views: 102441
- Wed Oct 25, 2023 4:14 am
- Forum: Hunter
- Topic: Marksmanship Talents Rework Proposal
- Replies: 22
- Views: 6698
Re: Marksmanship Talents Rework Proposal
Some talents are currently used for Arcane Shot spellpower spec. Don't sacrifice a gameplay opportunity for the sake of performance please. That is true and I believe a better version of this talent tree should keep the Improved Arcane Shot. However I think that reducing 0.2s per rank is absolutely...
- Tue Oct 24, 2023 6:50 pm
- Forum: Hunter
- Topic: Marksmanship Talents Rework Proposal
- Replies: 22
- Views: 6698
Re: Marksmanship Talents Rework Proposal
Are you on a mission to destroy hunters and put them to the miserable place where they were in vanilla? Seriosly? This dude is coming here demanding changes to make the class upside down... Me?. Yes, Sir! You. No, I don't know what would make you think that. I want nothing but to improve on the cla...
- Mon Oct 23, 2023 7:49 pm
- Forum: Hunter
- Topic: Marksmanship Talents Rework Proposal
- Replies: 22
- Views: 6698
Re: Marksmanship Talents Rework Proposal
Hunters definitely do not need to deal any more damage. They're already over the top currently due to custom changes. I'd be down for removing Trueshot if this got implemented. With trueshot the hunter just becomes a ranged Slam Warrior. I prefer the bursty nature of having to play around your Mult...
- Mon Oct 23, 2023 7:25 am
- Forum: Hunter
- Topic: Marksmanship Talents Rework Proposal
- Replies: 22
- Views: 6698
- Mon Oct 23, 2023 3:42 am
- Forum: Suggestions
- Topic: Marksmanship Talents Rework Proposal
- Replies: 2
- Views: 347
Re: Marksmanship Talents Rework Proposal
I think it's a shame to remove RWS, as a straight percent damage increase is genuinely useful, and would be a desirable ability for other builds too, were it not for how many points you have to invest for it. At the risk of making Lethal Shots too good, I'd say that's the easiest place to move the ...
- Sun Oct 22, 2023 11:11 pm
- Forum: Hunter
- Topic: Marksmanship Talents Rework Proposal
- Replies: 22
- Views: 6698
Re: Marksmanship Talents Rework Proposal
Tacticalnelf wrote: ↑Sun Oct 22, 2023 10:36 pmMake Arcane Shot not share CD with Aimed Shot and change Arcane Shot to deal 100% Ranged Weapon damage as Arcane. Now you can remove Trueshot
![dead_turtle_head dead_turtle_head](./images/smilies/dead_turtle_head.png)
- Sun Oct 22, 2023 10:38 pm
- Forum: Suggestions
- Topic: Marksmanship Talents Rework Proposal
- Replies: 2
- Views: 347
Marksmanship Talents Rework Proposal
The marksmanship tree is very boring and it looks like developers at the time rushed it and just threw a bunch of filler talent with 5 ranks as a placeholder and it somehow made it into the game. Talents like [Improved Serpent Sting], that at 5 points increases the already low damage and easily disp...
- Sun Oct 22, 2023 10:34 pm
- Forum: Hunter
- Topic: Marksmanship Talents Rework Proposal
- Replies: 22
- Views: 6698
Re: Marksmanship Talents Rework Proposal
__________________ They could be applied on all hunter races, but there could be slight variations per race; For Dwarves, Gnomes and Goblins: Gun Spec also granting +1/2/3/4/5 gun skill, Bow/Crossbow Spec having only up to 4 ranks. For Night Elves, High Elves Trolls and Tauren: Bow Spec also granti...
- Sun Oct 22, 2023 10:28 pm
- Forum: Hunter
- Topic: Marksmanship Talents Rework Proposal
- Replies: 22
- Views: 6698
Re: Marksmanship Talents Rework Proposal
Hunters definitely do not need to deal any more damage. They're already over the top currently due to custom changes. I'd be down for removing Trueshot if this got implemented. With trueshot the hunter just becomes a ranged Slam Warrior. I prefer the bursty nature of having to play around your Mult...
- Sun Oct 22, 2023 10:21 pm
- Forum: Hunter
- Topic: Marksmanship Talents Rework Proposal
- Replies: 22
- Views: 6698
Re: Marksmanship Talents Rework Proposal
I agree with you and I think those are good and insightful suggestions. If they were implemented as you've proposed, it'd be perfect, but I'll share some ideas: Double Draw: Instead of 10% chance each time, it could rather be that your succesful shots with a bow have a 10% chance to grant you the d...
- Sun Oct 22, 2023 1:36 pm
- Forum: Hunter
- Topic: Marksmanship Talents Rework Proposal
- Replies: 22
- Views: 6698
Marksmanship Talents Rework Proposal
The marksmanship tree is very boring and it looks like developers at the time rushed it and just threw a bunch of filler talent with 5 ranks as a placeholder and it somehow made it into the game. Talents like [Improved Serpent Sting], that at 5 points increases the already low damage and easily disp...
- Sat Oct 21, 2023 10:59 pm
- Forum: Hunter
- Topic: What would you like to see added, nerfed or changed to the hunter ?
- Replies: 76
- Views: 16642
Re: What would you like to see added, nerfed or changed to the hunter ?
I've made a few posts regarding this. More will come.
viewtopic.php?t=10837
viewtopic.php?t=10847
viewtopic.php?t=11094
viewtopic.php?p=76629
viewtopic.php?t=10837
viewtopic.php?t=10847
viewtopic.php?t=11094
viewtopic.php?p=76629
- Sat Oct 21, 2023 2:47 am
- Forum: Hunter
- Topic: Changes I'd like to see for the Hunter Class [BM Version - Part 2]
- Replies: 2
- Views: 1150
Re: Changes I'd like to see for the Hunter Class [BM Version - Part 2]
Thank you for the great analysis and bringing this proposal forward. It seems like a very reasonable fix that would patch up a clear gap in hunter raiding while requiring significant investment into pets to benefit from. Great idea that sounds relatively simple pull through, hope to see it implemen...
- Thu Oct 19, 2023 9:12 pm
- Forum: Hunter
- Topic: Changes I'd like to see for the Hunter Class [BM Version - Part 1]
- Replies: 2
- Views: 1264
Re: Changes I'd like to see for the Hunter Class [BM Version - Part 1]
I haven't played a hunter on this server, are you sure bestial focus gives 20% increased focus generation and not extra 20 flat focus per tick? I know that is the way it works on blizzard classic, but on every private vanilla server ever it always gave 20 focus per tic which is 80% inc focus genera...
- Wed Oct 18, 2023 7:57 pm
- Forum: Suggestions
- Topic: Changes I'd like to see for the Hunter Class [BM Version - Part 2]
- Replies: 0
- Views: 286
Changes I'd like to see for the Hunter Class [BM Version - Part 2]
My intention with this post is not to pretend that every spec in every class should be a viable raiding spec or a "class within a class" of it's own. I understand that the vanilla feel of classes is something very unique and that it must be preserved at every cost. And that any changes mad...
- Wed Oct 18, 2023 5:23 pm
- Forum: Suggestions
- Topic: Changes I'd like to see for the Hunter Class [BM Version - Part 1]
- Replies: 0
- Views: 267
Changes I'd like to see for the Hunter Class [BM Version - Part 1]
As previously mentioned in my last post https://forum.turtle-wow.org/viewtopic.php?t=10837 . My intention with this post is not to pretend that every spec in every class should be a viable raiding spec or a "class within a class" of it's own. I understand that the vanilla feel of classes i...
- Fri Oct 13, 2023 9:54 am
- Forum: Hunter
- Topic: Changes I'd like to see for the Hunter Class [BM Version - Part 2]
- Replies: 2
- Views: 1150
Changes I'd like to see for the Hunter Class [BM Version - Part 2]
As previously mentioned in my last post https://forum.turtle-wow.org/viewtopic.php?t=10837 . My intention with this post is not to pretend that every spec in every class should be a viable raiding spec or a "class within a class" of it's own. I understand that the vanilla feel of classes i...
- Fri Oct 13, 2023 4:38 am
- Forum: Hunter
- Topic: Changes I'd like to see for the Hunter Class [BM Version - Part 1]
- Replies: 2
- Views: 1264
Changes I'd like to see for the Hunter Class [BM Version - Part 1]
My intention with this post is not to pretend that every spec in every class should be a viable raiding spec or a "class within a class" of it's own. I understand that the vanilla feel of classes is something very unique and that it must be preserved at every cost. And that any changes mad...