Search found 409 matches

by Merikkinon
Sun Sep 11, 2022 3:57 pm
Forum: Announcements
Topic: Patch 1.15.0 — Goblins
Replies: 7
Views: 13587

Re: Goblins: Introduction & Racial Traits

moneymoneymon-ay
by Merikkinon
Sat Aug 20, 2022 3:17 pm
Forum: Modding
Topic: Replacing textures?
Replies: 3
Views: 2133

Re: Replacing textures?

viewtopic.php?f=29&t=2865


Read the OP's comments toward the end of the thread. He helped me understand the various files and programs necessary to begin modding.
by Merikkinon
Thu Aug 04, 2022 1:32 am
Forum: Modding
Topic: [SUGGESTION] blood splatter on the ground
Replies: 16
Views: 5664

Re: [SUGGESTION] blood splatter on the ground

It would be great for crit hits only, I will say that.
by Merikkinon
Wed Apr 06, 2022 2:36 pm
Forum: Modding
Topic: [Custom patch] Warcraft III Dark Troll skin
Replies: 10
Views: 5819

Re: [Custom patch] Warcraft III Dark Troll skin

Amazing help, great write-up.

Thanks so much!
by Merikkinon
Wed Apr 06, 2022 3:28 am
Forum: Modding
Topic: [Custom patch] Warcraft III Dark Troll skin
Replies: 10
Views: 5819

Re: [Custom patch] Warcraft III Dark Troll skin

Could you point me to some info on how to start modding the graphics files?
by Merikkinon
Wed Apr 06, 2022 3:26 am
Forum: Modding
Topic: [Custom patch] Warcraft III Dark Troll skin
Replies: 10
Views: 5819

Re: [Custom patch] Warcraft III Dark Troll skin

Glouton - thanks so much for that. I over looked it.

I think it's the best troll look by far. The yellow eyes are fantastic.
by Merikkinon
Tue Apr 05, 2022 5:17 am
Forum: Modding
Topic: [Custom patch] Warcraft III Dark Troll skin
Replies: 10
Views: 5819

Re: [Custom patch] Warcraft III Dark Troll skin

I really like the look of this one. However, for some reason it does not show up. I have put the file in the data folder.

Anyone else having problems with the skin not showing?
by Merikkinon
Sat Apr 02, 2022 12:21 am
Forum: Suggestions
Topic: Forsaken Paladin when?
Replies: 42
Views: 6741

Re: Forsaken Paladin when?

Problem with that lore angle - as the game operates vs the logic of what you say - is that undead priests have access to holy magic. and that just doesn't jibe well with the logic of your statement (whIch I think lorewise is the way it should be)
by Merikkinon
Mon Mar 28, 2022 11:11 pm
Forum: Help & Support
Topic: Error Error Error
Replies: 5
Views: 1943

Re: Error Error Error

That was indeed way to emo for a viking master (not)
by Merikkinon
Wed Mar 16, 2022 2:50 am
Forum: Suggestions
Topic: Alah'Thalas & Revantusk village vital additions
Replies: 9
Views: 3992

Re: Alah'Thalas & Revantusk village vital additions

Good points. Alathalas does merit some buffing.
by Merikkinon
Mon Mar 14, 2022 7:54 pm
Forum: Suggestions
Topic: Alah'Thalas & Revantusk village vital additions
Replies: 9
Views: 3992

Re: Alah'Thalas & Revantusk village vital additions

I'd be good with an Inn, and that seems reasonable as there are so many elsewhere. Bank, AH and so forth - those are indicated in large towns or cities. Portal isn't really at all, except for those that go into the special new zones. That's a feature of later Blizz stuff. Finally, given that they've...
by Merikkinon
Sun Mar 13, 2022 6:37 pm
Forum: Modding
Topic: No combat error voicelines
Replies: 2
Views: 1508

Re: No combat error voicelines

Would def try if it was on another site.
by Merikkinon
Sun Mar 13, 2022 6:27 pm
Forum: Modding
Topic: Fel Warlock demon's
Replies: 8
Views: 5202

Re: Fel Warlock demon's

I like the imp and I like the felhound. I would love to see the VW be a bit darker green. Almost like its primary color is as dark as its hands in that pic. Also I purple-ish one would be great.

Thanks for these!
by Merikkinon
Sun Mar 13, 2022 6:26 pm
Forum: Modding
Topic: RED eyeS Forsaken
Replies: 1
Views: 1489

Re: RED eyeS Forsaken

100% looking forward to this!

EDIT: Ok, to me this is one of the best graphics mods. Simple, and it changes the undead to have a menacing look, rather than their zombie yellow eyes.
by Merikkinon
Thu Mar 10, 2022 1:32 am
Forum: General
Topic: Tents and gurabashi
Replies: 2
Views: 1429

Re: Tents and gurabashi

Survival should be reworded as 'Streamline'
by Merikkinon
Thu Mar 10, 2022 1:30 am
Forum: Modding
Topic: Cow (Sheep mage)
Replies: 2
Views: 1359

Re: Cow (Sheep mage)

haha crazy
by Merikkinon
Tue Mar 08, 2022 5:28 am
Forum: Suggestions
Topic: New Undead Summonable Pet
Replies: 0
Views: 550

New Undead Summonable Pet

Could you please make 'Bayne' - the lvl 10 demon dog (pinkish) tameable like the other Darkhounds?
by Merikkinon
Wed Mar 02, 2022 3:16 am
Forum: Help & Support
Topic: Missing sounds.
Replies: 6
Views: 1476

Re: Missing sounds.

Here's the thing, Spark. There are many sounds missing from the game now. Summoning sounds for demons, some trade skill sounds, the Tonal Stone: Kamio. Do you want us to make a separate report for each one? It would seem to me it would be better to have a list of ALL the many sounds that have been s...
by Merikkinon
Sat Feb 26, 2022 4:33 am
Forum: Help & Support
Topic: Can't Use Chat Channels
Replies: 2
Views: 936

Re: Can't Use Chat Channels

delete your chatcache.txt?
by Merikkinon
Fri Feb 25, 2022 4:21 am
Forum: Suggestions
Topic: Incendicite Ore
Replies: 22
Views: 5044

Re: Incendicite Ore

If you read the quest story, it's an explosive ore, so it shouldn't be for crafting gear, but things like dynamite. explosive bullets. I would like to see explosives-tipped arrows. Again, the entire 'allow engineers to craft arrows' thing. But still, a great use for that (in addition to exploding s...
by Merikkinon
Sun Feb 20, 2022 9:37 pm
Forum: Suggestions
Topic: IDEA: increase max talent points
Replies: 20
Views: 3151

Re: IDEA: increase max talent points

I could see maybe a 2-pt increase. It could be acquired - worked toward - through an epic quest chain that requires quite a variety of stuff. Maybe a raid + killing an elite + completion of various other quests. That's just an idea. But the chain would logically be severe-ish. Also, each point requi...
by Merikkinon
Wed Feb 16, 2022 2:59 pm
Forum: Help & Support
Topic: Taming the beast II Undead hunter
Replies: 10
Views: 3844

Re: Taming the beast II Undead hunter

I would say sleep sand or the sticky glue. Still, and I think the Tauren hunter quest in Vanilla was a concept flaw - having someone attack or hold aggro on a pet that one is TAMING is ludicrous. It needs to be about the hunter and the pet creating some type of bond. I think it's a NO GO (both the T...
by Merikkinon
Sat Feb 12, 2022 3:37 pm
Forum: Suggestions
Topic: Amani 'Alor improvements
Replies: 0
Views: 1934

Amani 'Alor improvements

1) Drum sounds - Please return the drum sounds to the small zone. Those were really ambience heaven, and helped feel like maybe players were stepping into a new unique place 2) Food vendor (for newly tamed pets from there - bear, eagle) 3) Introduction NPC , welcoming the player to the aisle for the...
by Merikkinon
Wed Feb 09, 2022 9:36 pm
Forum: General
Topic: Lowbee Ganking/Griefing
Replies: 45
Views: 6591

Re: Lowbee Ganking/Griefing

I would endorse having massive debuffs for prolonged periods of time, that stack per kill. And I do mean prolonged, making them more vulnerable to lower level players. Leveling the playing field, as it were. Titles and kills counts are pretty ineffectual.
by Merikkinon
Wed Feb 09, 2022 9:34 pm
Forum: Suggestions
Topic: More Druid Form Skins! Lions and Tigers and Bears, Oh My!
Replies: 3
Views: 1137

Re: More Druid Form Skins! Lions and Tigers and Bears, Oh My!

The problem with the skins is that they use the core animations of the animals chosen versus the special animations of the actual bear/cat forms. That is why some have incomplete animations compared to the player forms.

But I think if people are up for it, and that's good enough for them, then sure.
by Merikkinon
Wed Feb 09, 2022 9:32 pm
Forum: General
Topic: Toxic PvP?
Replies: 158
Views: 30386

Re: Toxic PvP?

You seem very angry about something, you should chill out. Quite possibly that you feel entitled to tell people 'how it is' and 'what they need to do'. When enough people complain about PvP being a problem, there is an obvious reason for it. Before PvP, 99% of the threads on the forums were inquiri...
by Merikkinon
Sun Feb 06, 2022 2:28 am
Forum: General
Topic: Hardcore Multi-boxing. How is this even allowed??
Replies: 4
Views: 1979

Re: Hardcore Multi-boxing. How is this even allowed??

So is your point about multi-boxing in general, or specifically about HC multiboxing? The first post seems to indicate the latter, but then your most recent post just talks about it generally.

As to multi-boxing, there are ample threads on the forum debating it, along with the developers viewpoints.
by Merikkinon
Sat Feb 05, 2022 9:45 pm
Forum: Suggestions
Topic: Party Experience Bonus
Replies: 4
Views: 1125

Re: Party Experience Bonus

I think it's important to note the goal: quickest route to endgame? Is that it? Please recall that a party of two (much less MORE players) kills mobs much faster with incredibly less chance of impactful death to any player. Is that not already a benefit? I see it as 'pick and choose' as to what a pl...
by Merikkinon
Sat Feb 05, 2022 9:42 pm
Forum: General
Topic: Hardcore Multi-boxing. How is this even allowed??
Replies: 4
Views: 1979

Re: Hardcore Multi-boxing. How is this even allowed??

HC has increasingly become less impressive as to 'achievement'. There is both what you are mentioning, and players who create another toon HC toon healer that is set to follow the prime player toon, and they just top off with a heal. It's just not impressive anymore. It's down to whether the player ...
by Merikkinon
Fri Feb 04, 2022 10:41 pm
Forum: Suggestions
Topic: Add Out-of-Combat Movement Speed Bonuses to Roads
Replies: 9
Views: 1517

Re: Add Out-of-Combat Movement Speed Bonuses to Roads

The concept of road vs clear vs whatever movement bonus/penalty has its roots in old wargaming. I think in a sense it would be good. But one of the benefits already for road movement is less interaction with mobs. So in a sense, that is a big bonus, esp for when we are near levels
by Merikkinon
Fri Feb 04, 2022 2:53 am
Forum: Suggestions
Topic: Some quest texts could use a second pass.
Replies: 5
Views: 1132

Re: Some quest texts could use a second pass.

I really would encourage a native speaker to provide final polish, and one known for advanced writing skills. This is not to say the original ideas of the quests are poor, but the final execution is at times wanting. I appreciate that you've provided that link, Gheor. I am sure it will all continue ...
by Merikkinon
Fri Feb 04, 2022 2:38 am
Forum: General
Topic: Toxic PvP?
Replies: 158
Views: 30386

Re: Toxic PvP?

The fact that some of PvPers in this thread are now comparing this thread to real world discrimination/racism and pulling the tolerance card is one of the most ridiculous and disrespectful things I've ever read on this forum, both towards real-world people who actually get discriminated against, an...
by Merikkinon
Wed Feb 02, 2022 3:25 am
Forum: Professions
Topic: Survival Skill Leveling Guide
Replies: 26
Views: 84347

Re: Survival Skill Leveling Guide

I believe the tent becomes a special spell in the generic section of the spellbook (like where you have your passives and racials)
by Merikkinon
Wed Feb 02, 2022 3:23 am
Forum: Help & Support
Topic: Innkeeper Kauth 'Does not accept "A Task Unfinished [Quest]
Replies: 1
Views: 497

Re: Innkeeper Kauth 'Does not accept "A Task Unfinished [Quest]

Needs to have a ticket made for it.

But I second that it isnt WAD
by Merikkinon
Wed Feb 02, 2022 3:20 am
Forum: Priest
Topic: Smite Priest Levelling Guide
Replies: 36
Views: 70752

Re: Smite Priest Levelling Guide

What's the assumption that I want to level as fast as possible? Where does that come from?