This all now looks more like a mode than a glyph. So far glyphs are used to change simple things (exp gain, exp freeze, no rested). For what you want here, idk if a glyph can be coded to handle it all.
Any thoughts on adjusting the name like Outlaw Mode or Fugitive Mode? It might fit better imo
Search found 14 matches
- Thu Nov 04, 2021 7:54 pm
- Forum: Suggestions
- Topic: Defunct (no longer supported)
- Replies: 31
- Views: 3522
- Tue Nov 02, 2021 3:09 pm
- Forum: Suggestions
- Topic: Defunct (no longer supported)
- Replies: 31
- Views: 3522
Re: Glyph of The Fugitive (Help Needed)
You gave the example with recovering items with the evidence chest after a jailbreak since the escaped player is still an outlaw/pariah rank. Does that mean other outlaws can just ignore the captured player, attack the jailor for the key, and grab the chest since the loot is spawned inside? Or can i...
- Sun Mar 07, 2021 3:55 pm
- Forum: Lounge
- Topic: Hardcore Rules
- Replies: 50
- Views: 39621
Re: Hardcore (Mortal) Mode: Rules
If crashing, dc, and bugs were so prevalent on this server to significantly effect the challenge, there would be a bigger audience addressing the point. Perhaps no one will until it happens. Personally, not dying isn't that big of challenge because when you realize it's the end if you die then you ...
- Sat Mar 06, 2021 3:49 pm
- Forum: Announcements
- Topic: Mortal Mode: Community Poll
- Replies: 82
- Views: 15891
Re: Mortal Mode: Community Poll
<You Only Live Once> would have been nice if it wasn’t associated with such cringe today lol
- Sun Feb 28, 2021 3:35 pm
- Forum: Suggestions
- Topic: Ironman Glyph
- Replies: 2
- Views: 691
Re: Ironman Glyph
I like the rule of only using grey-white quality weapons/armor. To me this creates a greater need to collect armor kits, sharpening/grinding stones, cooking recipes, potions, elixirs, and enchants. Past lv 30 it’s gonna be extremely important to keep your bags packed with supplies and target dummies...
- Thu Feb 25, 2021 8:50 pm
- Forum: Suggestions
- Topic: Not much to do at max lev
- Replies: 25
- Views: 4226
Re: Not much to do at max lev
Pvp can be a great break from tedium at max lv, as player input is at least always different and reactive. The problem is finding good balance, not to mention enough people, to enjoy the competitiveness on a pve server.
- Sat Feb 20, 2021 2:53 pm
- Forum: Announcements
- Topic: Mortal Mode: Community Poll
- Replies: 82
- Views: 15891
Re: Mortal Mode: Community Poll
I think the focus on this mode should be the Risk vs. Reward and truly testing your skills as a player. Where one mistake, misstep or growing overconfident can become fatal. That thrill.. I can see the appeal of wanting to keep a character you have invested time and effort in, but that's not what t...
- Sat Feb 20, 2021 1:46 pm
- Forum: Announcements
- Topic: Mortal Mode: Community Poll
- Replies: 82
- Views: 15891
Re: Mortal Mode: Community Poll
Small informational update on Mortal Mode: • Mortal characters will not be able to use Auction House. • Mortal characters will be able to trade only with other Mortal characters. • Mortal characters will be able to group only with other Mortal characters. • Mortal characters will be able to send an...
- Tue Feb 16, 2021 5:01 pm
- Forum: Announcements
- Topic: Mortal Mode: Community Poll
- Replies: 82
- Views: 15891
Re: Mortal Mode: Community Poll
Snap screenshot and report it. As Torta said much of this mode's challenge would have to be player run or enforced depending on the system devs create.
- Tue Feb 16, 2021 1:26 pm
- Forum: Suggestions
- Topic: Contested Zones
- Replies: 13
- Views: 2264
Re: Contested Zones
I feel Stranglethorn and Tanaris can fit the bill considering both are hostile landscapes already ripe with bandits/pirates and other lawless npc’s. Plus they both have neutral cities to keep allies close and enemies closer. Of course the minute something like this pops up there’s always the inevita...
- Mon Feb 15, 2021 7:48 pm
- Forum: Announcements
- Topic: Mortal Mode: Community Poll
- Replies: 82
- Views: 15891
Re: Mortal Mode: Community Poll
I think mortal characters should have a visible title. There should be a leader board with the top mortal characters ranked by level. However if you die, you loose the mortal characters title and get removed from the leader board but I don't think it should nuke the toon. I suspect the highest leve...
- Mon Feb 15, 2021 6:33 pm
- Forum: Announcements
- Topic: Mortal Mode: Community Poll
- Replies: 82
- Views: 15891
Re: Mortal Mode: Community Poll
This is a great idea for those wanting a little extra danger in there play through. Personally I would suggest putting some form of gear/item/profession/grouping limitation to make it more distinguished from hardcore mode. Then again something like that would also have to be polled with the communit...
- Fri Feb 12, 2021 4:43 am
- Forum: Help & Support
- Topic: Anyone having trouble saving UI changes?
- Replies: 5
- Views: 1174
- Fri Feb 12, 2021 1:56 am
- Forum: Help & Support
- Topic: Anyone having trouble saving UI changes?
- Replies: 5
- Views: 1174
Anyone having trouble saving UI changes?
Hey mon,
So for some reason my chat settings (placement, size, background, etc) don’t seem to be saving upon log out. I’ve deleted my wtf folder and now not even the chat-cache is being made when I start the game.
Anyone having trouble saving ui settings?
So for some reason my chat settings (placement, size, background, etc) don’t seem to be saving upon log out. I’ve deleted my wtf folder and now not even the chat-cache is being made when I start the game.
Anyone having trouble saving ui settings?