Search found 15 matches
- Fri May 31, 2024 8:54 am
- Forum: Suggestions
- Topic: Make warlock pets retain buffs when unsummoned
- Replies: 14
- Views: 748
Re: Make warlock pets retain buffs when unsummoned
Imagine you'd whip out your imp in a dungeon but it's 20 levels below you cause you didn't level it. That's exactly what happens a lot of the time with players when they don't buy the latest grimoires. I don't see hunters having to buy separate skill books for each pet. Or you need to be out and ab...
- Wed May 29, 2024 3:45 am
- Forum: Suggestions
- Topic: Make warlock pets retain buffs when unsummoned
- Replies: 14
- Views: 748
Re: Make warlock pets retain buffs when unsummoned
Wouldn't that mean that a warlock could "store" buffs on several demons? Hunters can store buffs on multiple pets by stabling them; what's the problem with that? However, I do agree that it probably sucks when a warlock loses all demon buffs only because they don't want to wipe their part...
- Thu May 09, 2024 5:54 pm
- Forum: Suggestions
- Topic: Make warlock pets retain buffs when unsummoned
- Replies: 14
- Views: 748
- Thu May 09, 2024 5:13 pm
- Forum: Announcements
- Topic: Dev Blog: Balance in 1.17.2
- Replies: 219
- Views: 43516
Re: Dev Blog: Balance in 1.17.2
It's *very* much a niche use, but melee weaving works quite well while tanking - you can tank a lot of bosses as a Shadow Priest with the right gear. As it's of no use at all to Priests 99.9% of the time they could just leave the attack power untouched and add something else as well. Do you guys no...
- Thu May 09, 2024 12:14 am
- Forum: Announcements
- Topic: Dev Blog: Balance in 1.17.2
- Replies: 219
- Views: 43516
Re: Dev Blog: Balance in 1.17.2
And another thing, the bow book was an experiment with results so future changes based on that are valid. You can't possibly compare ranged and melee weapon skills. And even so, when I heard about that book being available, I felt bad for troll hunters that became ever-so-slightly less special. By ...
- Wed May 08, 2024 12:53 am
- Forum: Announcements
- Topic: Dev Blog: Balance in 1.17.2
- Replies: 219
- Views: 43516
Re: Dev Blog: Balance in 1.17.2
We're aware that this is exactly the reason players pick these specific races. We want to keep that "niche" of specific races alive while also removing the "I HAVE TO pick this race if I want to be any good at x or y" without resorting to racial-swapping as that plays more into ...
- Wed May 08, 2024 12:37 am
- Forum: Announcements
- Topic: Dev Blog: Balance in 1.17.2
- Replies: 219
- Views: 43516
Re: Dev Blog: Balance in 1.17.2
Also, if you want players to not feel like they're constrained by the meta, why not give all priests Fear Ward? Why do players have to be dwarves to raid properly? Or Starshards / Devouring Plague. Why be forced to play night-elf/undead to be a better shadow priest?
- Wed May 08, 2024 12:33 am
- Forum: Announcements
- Topic: Dev Blog: Balance in 1.17.2
- Replies: 219
- Views: 43516
Re: Dev Blog: Balance in 1.17.2
This is not a good change, in my opinion. Part of what makes vanilla interesting is that while the other races are unique looking and have cool (albeit not powerful) racials, humans/orcs are always the go-to for maximum melee damage. This leads to the population of each faction being skewed in favou...
- Tue Apr 30, 2024 2:24 pm
- Forum: Suggestions
- Topic: Brackenwall Village to Mudsprocket FP
- Replies: 4
- Views: 545
Re: Brackenwall Village to Mudsprocket FP
This would be a nice change; there's no reason for Mudsprocket to only connect to Camp Taurajo and nothing else (at least Brackenwall Village, which is in the same zone and of the same faction would be good).
- Mon Apr 29, 2024 10:22 pm
- Forum: Suggestions
- Topic: Make warlock pets retain buffs when unsummoned
- Replies: 14
- Views: 748
Make warlock pets retain buffs when unsummoned
This just a simple tweak that I'd like to see, to have warlock pets on par with hunter ones (and help a little with dungeon runs). Currently an unsummoned warlock pet loses all buffs, whether it be class abilities, scrolls or world buffs, while hunter pets do not.
- Mon Dec 18, 2023 6:44 pm
- Forum: Patch Notes & Changelog
- Topic: 2023 — December 18
- Replies: 22
- Views: 6062
Re: 2023 — December 18 [hotfix]
Its a world boss and instancing it goes against that idea Make it an instance boss then. Problem solved. Have you tried tagging faster? Tagged it faster than them twice. Both times they griefed our attempt at killing it. GMs replied with "we can't ban players for casting a spell", which i...
- Wed Jun 28, 2023 12:24 am
- Forum: Patch Notes & Changelog
- Topic: 2023 — June 28
- Replies: 18
- Views: 8962
- Wed Jun 07, 2023 12:20 am
- Forum: Suggestions
- Topic: Increase the minimum level for HC system messages
- Replies: 6
- Views: 719
- Sat Jun 03, 2023 3:10 am
- Forum: Suggestions
- Topic: Increase the minimum level for HC system messages
- Replies: 6
- Views: 719
Increase the minimum level for HC system messages
As it stands, with every HC character death above level 9 spamming the chat, I've noticed that it annoys a lot of the newcomers to the server and is, imo, detrimental to the HC community (from the unintentional backlash from the non-HCs as well as from adding a lot of needless spam in guild chat). T...
- Mon May 29, 2023 7:41 am
- Forum: Announcements
- Topic: The Hardcore Update: Inferno Mode
- Replies: 113
- Views: 52521
Re: The Hardcore Update
Is there nothing that can be done to eleviate the annoyance? Like if HC players tag a mob, let the non HC get quest progress if they get a hit. There seems to be a lot of aggression towards eachother because of how it stands currently I think the actual annoyance are non-HC players and their sugges...