Search found 17 matches

by Anderyu
Sat Jul 11, 2020 10:28 am
Forum: Suggestions
Topic: Class-Related Inventory Management (Consolidated)
Replies: 5
Views: 2631

Re: Class-Related Inventory Management (Consolidated)

Appreciate the additional information. I have updated the top level post, and added more specific information on item/spell names and went through the reagent vendors stock to add to the lists. I would appreciate further input from anyone who has real knowledge from playing these classes as their ma...
by Anderyu
Fri Jul 10, 2020 4:12 pm
Forum: Suggestions
Topic: Class-Related Inventory Management (Consolidated)
Replies: 5
Views: 2631

Class-Related Inventory Management (Consolidated)

I've noticed a few posts that suggest QoL improvements as far as bag space and inventory management is concerned. They generally start off as a QoL change for a specific class, and conversation then spreads to the problems and fairness or balance of other classes, so I thought I would start a consol...
by Anderyu
Fri Jul 10, 2020 12:01 pm
Forum: Suggestions
Topic: Totems as keys
Replies: 23
Views: 8380

Re: Totems as keys

It is rather rough to be the only class that has a dropped item that lasts for two minutes on average that will aggro a mob after you have moved on, in a crowded environment. In dungeons or open world caves and you are fighting a mob or two, you see an incoming patrol and start to move the group, bu...
by Anderyu
Sat Jul 04, 2020 6:28 pm
Forum: Suggestions
Topic: Ironman Challenge (IMC)
Replies: 10
Views: 4997

Re: Ironman Challenge (IMC)

You know, that does bring to light the following question:
What happens when/if you hit 60?
by Anderyu
Sat Jul 04, 2020 11:12 am
Forum: Suggestions
Topic: Runemaster Class
Replies: 21
Views: 8772

Re: Runemaster Class

Lore-wise, I think this class would fit Dwarves and Tauren. (I say Tauren because all of the original development concept art I've found for this cut class is of a Tauren Runemaster, mostly without armor but emblazoned in runes.) The Runemaster was envisioned as an arcane sort of monk archetype, no...
by Anderyu
Sat Jul 04, 2020 11:04 am
Forum: Suggestions
Topic: Suggestion: Enhancement Shaman Tweaks
Replies: 23
Views: 9597

Re: Suggestion: Enhancement Shaman Tweaks

I think that Shaman tanking was an intended goal for shamans, that got either forgotten or scrapped (definitely scrapped in later expansions). Bringing back and fixing scrapped concepts seems to be a major bit of awesome that this server focus' on, and it seems like it would be easier to fix a few t...
by Anderyu
Sat Jul 04, 2020 10:40 am
Forum: Suggestions
Topic: Ironman Challenge (IMC)
Replies: 10
Views: 4997

Re: Ironman Challenge (IMC)

Jam, I really appreciate your additions. That helped clean up some specific server details I did not think of like the wormhole generator, and other things I missed (The clicking off of external buffs. Also, the ability to send mail out does seem fair for those rare drops that you might want to send...
by Anderyu
Fri Jul 03, 2020 10:52 am
Forum: Suggestions
Topic: Ironman Challenge (IMC)
Replies: 10
Views: 4997

Re: Ironman Challenge (IMC)

My thoughts are that paladin would be the safest class to play as. The ability to wear all gear you find in addition to healing spells, Lay on Hands, bubbles, free mount at 40. Thinking Shaman is pretty close behind being the next class with heals, up to mail, lots of totem options and shocks to kee...
by Anderyu
Fri Jul 03, 2020 1:48 am
Forum: Suggestions
Topic: Ironman Challenge (IMC)
Replies: 10
Views: 4997

Re: Ironman Challenge (IMC)

Also vote that we call the guild either:
<Ironman Challenge> or
<Mankrik's Wife>
by Anderyu
Fri Jul 03, 2020 1:35 am
Forum: Suggestions
Topic: Ironman Challenge (IMC)
Replies: 10
Views: 4997

Ironman Challenge (IMC)

Ironman Challenge! What is it? How best to implement it? Hopefully we can all debate that idea here, and one day talk strategy in a guild while struggling in the whiles by ourselves. I have found this to be the original IMC. Whether true or not, this appears to be a good starting point for the discu...
by Anderyu
Wed Jul 01, 2020 10:53 pm
Forum: Suggestions
Topic: Item stacks size
Replies: 4
Views: 2582

Re: Item stacks size

Inventory Management I think is a key aspect of the game that makes it a little more challenging that I would be sad to see go. I could see balancing/fixing some problems, like Sinrek mentioned with hunters needing their ammo, but its a slippery slope. An advantage to being an alchemist is that you ...
by Anderyu
Wed Jul 01, 2020 10:46 pm
Forum: Announcements
Topic: Challenge: Slow & Steady
Replies: 99
Views: 129524

Re: Hardcore Mode & Rewards

Thanks Torta, I did not know of that other glyph. I have to agree with Jam in that these changes make hardmode hard, imposing a bit of challenge. Love the server and keep up all the good work.
by Anderyu
Tue Jun 30, 2020 11:17 am
Forum: Announcements
Topic: Challenge: Slow & Steady
Replies: 99
Views: 129524

Re: Hardcore Mode & Rewards

Maybe we need to have a “slow” or “turtle” mode that has the same openworld-only mob-kill-only reduced exp of 50%, and a “hard” mode that does include exp loss and such, with different rewards. My opinion is that there is nothing inherently hard about a slight exp reduction to one very specific aspe...
by Anderyu
Sun Jun 28, 2020 3:14 am
Forum: Help & Support
Topic: Custom quest: Cold Feet, footlocker missing?
Replies: 8
Views: 7128

Re: Custom quest: Cold Feet, footlocker missing?

Just did this quest today, and the quest text I feel mislead me. She says it is in a footlocker on the farmstead, but is not on the farm. Then she mentions the Scarlet presence, and then Murlocs. So I searched the Scarlet tower next, and then continued forward going down to the beach past the tower ...
by Anderyu
Sun Jun 28, 2020 3:08 am
Forum: General
Topic: How did you hear about us?
Replies: 56
Views: 32876

Re: How did you hear about us?

Was disenfranchised with Classic WoW, googled for 1x vanilla servers and was looking around, when I remembered Emerald Dream and how much I enjoyed that 1x server, so I asked google what happened to the players there, and a forum post somewhere said "TurtleWoW." Found your website, read al...
by Anderyu
Sun Jun 28, 2020 2:59 am
Forum: Announcements
Topic: Challenge: Slow & Steady
Replies: 99
Views: 129524

Re: Hardcore Mode & Rewards

Just wanted to say that I like the exp loss on death. Its a fair negative to death while on 'hard mode'. Prior to this, the only hard part of hardmode was 0.5x rates on mob kills only, and this was circumvent-able via tent parties. It feels so far like it should be possible to get from 1-60 on Hardm...
by Anderyu
Sun Jun 28, 2020 2:43 am
Forum: Suggestions
Topic: Earthbind Totem
Replies: 0
Views: 844

Earthbind Totem

Can we get the totem to fire the first time on drop instead of waiting a full pulse duration? Always used this to help me get away from a bad encounter, like a random add mid-fight. I would drop it, and it would pulse immediately, and they would be slowed down. Here I drop the totem, and the mob has...