Search found 5 matches
- Sat Apr 15, 2023 7:50 am
- Forum: Suggestions
- Topic: Immersion through mob changes
- Replies: 3
- Views: 942
Re: Immersion through mob changes
Thanks :)
- Fri Apr 14, 2023 8:11 am
- Forum: Suggestions
- Topic: Immersion through mob changes
- Replies: 3
- Views: 942
Immersion through mob changes
Alright, so the necessary functions are already in the game. I think the following could be interesting : Change some of the world mobs to function as groups or packs, with a dedicated leader. For example, let's take a pack of wolves in the wild, that roam an area together, moving as a group, they h...
- Fri Apr 14, 2023 7:00 am
- Forum: Hunter
- Topic: Adding unique abilities to pet families without them
- Replies: 12
- Views: 3102
Re: Adding unique abilities to pet families without them
Well, first of all bump. More pet variety and abilities would be great, balancing must be done well though. I also think that it would be cool, if even more rare / hidden pet's existed. Hunting for them was always fun. Maybe most of them are not viable as a main pet, but they can have learnable abil...
- Wed Apr 12, 2023 10:23 am
- Forum: AddOns
- Topic: VoiceOver Addon (New) - How to get it working with turtle?
- Replies: 50
- Views: 32396
Re: VoiceOver Addon (New) - How to get it working with turtle?
Definitely a bump!
Re: Arrows
Hi there. I agree about the missing bag and the shells AH issue. A hunter is either "forced" to pick up engineering or to shell out money (for the shells). There are good guns in twow, butbif I enjoy using my epic bow, which I believe thematically should be one of the best weapons not a dr...