While I don't RP I do like feeling immersed in the game. I already dislike how much you can cooperate with the opposite faction and I feel it lessens the experience I play for. So -1
BUT it is already a rppve realm so I do think this suggestion would fit well into that server description.
Search found 4 matches
- Sat Sep 10, 2022 9:24 am
- Forum: Suggestions
- Topic: Glyph of Neutrality
- Replies: 19
- Views: 1874
- Wed Sep 07, 2022 9:46 pm
- Forum: Suggestions
- Topic: Improved blacksmithing/leatherworking/tailoring
- Replies: 6
- Views: 2143
Re: Improved blacksmithing/leatherworking/tailoring
That sounds like you're adding a lot of more work for the same results though, not sure most players would appreciate more grind in their professions. As someone who loves survival games I do see the immersive appeal of it, even though I think it might be very hard to implement in a good way into wow.
- Tue Sep 06, 2022 11:10 am
- Forum: Suggestions
- Topic: Improved blacksmithing/leatherworking/tailoring
- Replies: 6
- Views: 2143
Re: Improved blacksmithing/leatherworking/tailoring
Personally I would just be happy if I felt like the other professions weren't suboptimal and basically just for fun/RP. Quests would be a fun addition at some point though, they already exist for the specialisations and I love that stuff. A leatherworking example is when you get a chain of quests th...
- Mon Sep 05, 2022 10:33 pm
- Forum: Suggestions
- Topic: Improved blacksmithing/leatherworking/tailoring
- Replies: 6
- Views: 2143
Improved blacksmithing/leatherworking/tailoring
I think the bs/lw/tailoring crafting professions would be way more attractive if they had a few BoP items throughout the leveling that people couldn't just buy. Right now there really isn't any reason not to pick engineering/alchemy over the others since you can just buy the stuff other crafters mak...