Search found 31 matches
- Sat Nov 20, 2021 10:40 am
- Forum: Suggestions
- Topic: PLEASE Fix the Blessings/Totems Buff Conflict Bug
- Replies: 15
- Views: 3345
Re: PLEASE Fix the Blessings/Totems Buff Conflict Bug
How about this? Paladins and Shaman are blocked from group together in dungeons/raids... cause you know, NEVER was a Classic thing and so what if we have X-faction? X-faction has issues. It SHOULD. It's not even close to the WoW developers concept of the game. (well obviously that is not gonna happ...
- Thu Nov 18, 2021 8:07 pm
- Forum: Suggestions
- Topic: PLEASE Fix the Blessings/Totems Buff Conflict Bug
- Replies: 15
- Views: 3345
Re: PLEASE Fix the Blessings/Totems Buff Conflict Bug
We're aware of this "bug". We've already had many discussions on this in the class channels on Discord as well. In short, retail/classic never had Shamans and Paladins being able to group up and thus it was never balanced around these buffs stacking. The team will refrain from altering th...
- Thu Nov 18, 2021 8:01 pm
- Forum: Suggestions
- Topic: PLEASE Fix the Blessings/Totems Buff Conflict Bug
- Replies: 15
- Views: 3345
Re: PLEASE Fix the Blessings/Totems Buff Conflict Bug
"it would make Warriors too good with WF + Might + Kings." To address the fallacy right away: .... It is not a fallacy. The game wasn't balanced around having WF/Might and Kings potentially all the time. It's as simple as that. You can't really argue things should be a certain way on the ...
- Wed Nov 17, 2021 11:17 am
- Forum: Suggestions
- Topic: PLEASE Fix the Blessings/Totems Buff Conflict Bug
- Replies: 15
- Views: 3345
PLEASE Fix the Blessings/Totems Buff Conflict Bug
For those who don't know, there is a bug on the vMaNGOS server core that pretty much all Vanilla pservers, including Turtle WoW, use as a basis; the bug causes totems to overwrite/remove similar buffs created by Paladins (Windfury and Strength of Earth Totem overwrites both Blessing of Might and Kin...
- Sat Nov 06, 2021 8:42 pm
- Forum: Announcements
- Topic: Final Changelog for Class Changes coming in 1.16.1
- Replies: 499
- Views: 202578
Re: Class changes are coming in Patch 1.15.2
Hot bloody damn! And here I thought we'd be lucky to have enhance shamans get two new keystone talents rather than 2H Axes/Maces and prot paladins get a proper taunt. Paladin Changes Most of these changes as a paladin main are YES. OH MY LORD YES. Consecration being baseline was desperately needed f...
- Tue Nov 02, 2021 11:36 pm
- Forum: Suggestions
- Topic: Removing/reducing Transmog for Class / Item Identity
- Replies: 13
- Views: 2813
Re: Removing/reducing Transmog for Class / Item Identity
Skin identity is a huge part of the game. In every interaction of the game, the skin of the gear has an influence. I've always found this to be something that's greatly overexaggerated. Sure, back in the day tier sets were something of a much more legendary status, but these days a lot of classes' ...
- Thu Oct 21, 2021 11:59 pm
- Forum: Suggestions
- Topic: Remove Stealth from Stonetalon Environmentalist
- Replies: 4
- Views: 1147
Re: Remove Stealth from Stonetalon Environmentalist
Danger is part of the core objectives of vanilla wow design. No other starting 1-5 zone has stealthed mobs. Hell, no other starting zone has hostile mobs outside of a very specific, isolated area quite a distance away from the main hub. Yet the goblin starting zones not only has hostile mobs very c...
- Wed Oct 06, 2021 11:47 pm
- Forum: Suggestions
- Topic: Racial melee specialization rebalancing.
- Replies: 6
- Views: 1721
Re: Racial melee specialization rebalancing.
I think that overall, its probably an improvement over the current system, and it does give a decent bit more flair to the other races in some ways. I like the idea that when leveling up as a night elf warrior, you actually have a reason to take polearms and even certain staves into consideration as...
- Wed Oct 06, 2021 8:57 am
- Forum: Suggestions
- Topic: Remove or Expand Debuff Limit
- Replies: 8
- Views: 2011
- Wed Oct 06, 2021 6:32 am
- Forum: Suggestions
- Topic: Remove or Expand Debuff Limit
- Replies: 8
- Views: 2011
Re: Remove or Expand Debuff Limit
Alternatively consider raising the debuff cap without debuffs being visible. Pose this choice to the community since it seems like being able to display the debuffs is not possible and that is currently the reason why we have not raised the cap. Yeah; for those who don't know, it's totally possible...
- Mon Oct 04, 2021 7:39 am
- Forum: Announcements
- Topic: Online Quest & Item Creator
- Replies: 326
- Views: 190348
Re: Online Quest & Item Creator
I decided to test the waters and make a quest of my own. https://dev.turtle-wow.org/#!/questcreator/WzQzNDcxLDAsMiw0Nyw0MCw0Myw2MCwwLDAsMCwwLDAsMCwwLDAsMCwwLDAsMCwwLDgsMCwwLDAsMCwwLDAsMCwwLCJQcmV5aW5nIG9uIHRoZSBQcmVkYXRvcnMiLCJTbywgeW91J3JlIGxvb2tpbmcgZm9yIHNvbWUgd29yayBhcm91bmQgaGVyZSwgbGFkZHk~2FIC...
- Tue Sep 28, 2021 11:33 pm
- Forum: General
- Topic: Let's talk about PvP system!
- Replies: 149
- Views: 34875
Re: Let's talk about PvP system!
I think once the server gets a bit larger, it'd be great to have more incentive for people to do BGs while leveling, by having more of an experience reward from turning in Marks of Honor; enough to be a viable supplement to questing without outright replacing questing or dungeons. You could maybe ev...
- Tue Sep 28, 2021 11:11 pm
- Forum: Suggestions
- Topic: Allow Insect Swarm cast in Moonkin form
- Replies: 3
- Views: 1135
Re: Allow Insect Swarm cast in Moonkin form
In my opinion, the best way to change Moonkin Form would just be to change "can only cast Balance spells" to "cannot cast any healing or resurrection spells" like in Wrath. That way they can also use other utilities (Innervate, Mark of the Wild, Remove Curse) without having to ha...
- Sun Sep 26, 2021 8:42 pm
- Forum: Suggestions
- Topic: Discussion about Stormwind Vault, and an idea for a Horde equivalent
- Replies: 5
- Views: 2141
Re: Discussion about Stormwind Vault, and an idea for a Horde equivalent
Hi, I am sorry and I don't wish to rain on your parade. Not raining on my parade at all! I just simply wrote this out as a fun way to speculate and maybe generate some ideas for if plans weren't quite set in stone yet. I'll be interested to see what's used instead for the place, as even the info th...
- Sun Sep 26, 2021 10:10 am
- Forum: Suggestions
- Topic: Make tailoring great again
- Replies: 16
- Views: 4580
Re: Make tailoring great again
The idea of shirts giving stats goes against the entire point that shirts exist in the first place. Even if these "stat shirts" have something so overwhelmingly minor like a single point of Resistance on them, people will still wear those because it is better than nothing.
- Sun Sep 26, 2021 9:42 am
- Forum: Suggestions
- Topic: Discussion about Stormwind Vault, and an idea for a Horde equivalent
- Replies: 5
- Views: 2141
Discussion about Stormwind Vault, and an idea for a Horde equivalent
I noticed that the Stormwind Vault location actually got changed a little bit on this server to have a portal by the initial gate, even saying "This dungeon is currently not available." in red text. Seems like there's plans to add this as an instance in the future, so I figured, why not ha...
- Fri Sep 24, 2021 10:12 pm
- Forum: Suggestions
- Topic: Add battleground NPCs to the Gurubashi Arena
- Replies: 6
- Views: 3789
Re: Add battleground NPCs to the Gurubashi Arena
With Patch 1.15.2 there's gonna be a button on minimap to queue from any place in the world :) The Tabards will yet again require reputation to be equipped. Will already existing tabards be able to be equipped if you've bought them, or will you not be able to reequip them without the reputation eve...
- Fri Sep 24, 2021 10:09 pm
- Forum: Suggestions
- Topic: Remove Turtle Mounts, Azure Drakes and Cloud Pets
- Replies: 39
- Views: 8597
Re: Remove Turtle Mounts, Azure Drakes and Cloud Pets
I honestly couldn't give a damn about the clouds, if people like em that's fine by me. The Riding Turtle's awesome and nothing you say can convince me otherwise. The only thing I find weird about the Azure Drake (and other mounts on the store that started off as flying mounts like the Hippogryphs an...
- Sun Sep 19, 2021 6:12 am
- Forum: Suggestions
- Topic: Dear Turtle, Porting Stones - A Time To Reconsider
- Replies: 42
- Views: 10680
Re: Dear Turtle, Porting Stones - A Time To Reconsider
I think we could think of the middle ground being making it easier to reach certain dungeons for the other faction. Going to the DM is really hard for hordies, for example. Maybe add a way go get closer without directly teleporting them to the entrance. Something like a boat that gets you to the li...
- Wed Sep 15, 2021 8:08 am
- Forum: Suggestions
- Topic: Remove honor decay
- Replies: 33
- Views: 10725
Re: Remove honor decay
Personally, as long I can get enough HKs to maintain my Sergeant Rank 3 discount, I'm happy. 1 HK per week is thankfully all you need to maintain that though. Which is great, because it's impossible to find any sort of BGs at low levels right now after level 19. The system that Darrowshire has sound...
- Wed Sep 15, 2021 7:59 am
- Forum: Suggestions
- Topic: Dear Turtle, Porting Stones - A Time To Reconsider
- Replies: 42
- Views: 10680
Re: Dear Turtle, Porting Stones - A Time To Reconsider
My first thought: Hey, not a bad idea - meeting stones that are actually useful would be nice, especially since there always seem to be 1-2 people lagging behind making the others wait. Just make it so that it takes at least 3 people to summon (that way the majority of group members still has to tr...
- Sun Sep 12, 2021 10:20 am
- Forum: General
- Topic: Donations — How does it work?
- Replies: 135
- Views: 153422
Re: Turtle Shop — How does it work?
Oh yeah, I wanna ask about some of the pets and mounts that were on this initial post but seem to be missing. What happened to the pre-1.4 mounts? Seems that all of them used to be on the Turtle shop, but now while the Palomino, White Stallion and Frost Ram were actually made available to purchase ...
- Sat Sep 11, 2021 1:53 am
- Forum: General
- Topic: Donations — How does it work?
- Replies: 135
- Views: 153422
Re: Turtle Shop — How does it work?
Oh yeah, I wanna ask about some of the pets and mounts that were on this initial post but seem to be missing. What happened to the pre-1.4 mounts? Seems that all of them used to be on the Turtle shop, but now while the Palomino, White Stallion and Frost Ram were actually made available to purchase j...
- Tue Sep 07, 2021 7:04 am
- Forum: Suggestions
- Topic: Rogue, where is my bucklers?
- Replies: 12
- Views: 2695
Re: Rogue, where is my bucklers?
To provide a little bit more reasoning as to why I think this wouldn't work: Converting shields into bucklers to make bucklers a new thing wouldn't really work well because to do so, you'd have to significantly reduce the armor of those shields to make them into those lighter bucklers. For warriors ...
- Sat Sep 04, 2021 11:44 am
- Forum: Suggestions
- Topic: Mechanical Pets for the mechanical inclined.
- Replies: 4
- Views: 1241
Re: Mechanical Pets for the mechanical inclined.
I think it'd be cool to have the option to tame a mechanical gorilla early on (since that's the only type of genuine mechanical beast that's really in Vanilla) but that's about it. Anything beyond that would probably be more effort than it's really worth.
- Sat Sep 04, 2021 11:33 am
- Forum: Suggestions
- Topic: Allow Druids to Carry Polearms/Spears
- Replies: 58
- Views: 11516
Re: Allow Druids to Carry Polearms/Spears
+1 for sure. Bonus points because it was A) added later in WoW anyway and B) existed in the beta.
lol. Maybe shields and plate gear for good measure too. And...wait hunters can't equip maces?
- Sat Sep 04, 2021 11:27 am
- Forum: Announcements
- Topic: How to Go Forward in Rebalancing (Poll)
- Replies: 36
- Views: 12357
Re: How to Go Forward in Rebalancing (Poll)
It's funny you should mention the token system, the issue with vanilla is that the token system was used starting after BWL. MC ONY and BWL are the only raids that don't use a token system, the rest of them do, but the reason the tokens existed was so that loot wouldn't be wasted and drop tables co...
- Sat Sep 04, 2021 11:21 am
- Forum: Suggestions
- Topic: Expand available race/class options with expansion
- Replies: 44
- Views: 11697
Re: Expand available race/class options with expansion
Hi there Ami! Undead Hunter will be a thing with the next patch. :) As for Human Hunter we are sadly limited by the 6 classes/race limit that's in the character creation screen and we have yet to figure out how to deal with it. I understand why you'd think Trolls would be a good candidate for druid...
- Fri Sep 03, 2021 8:40 pm
- Forum: Announcements
- Topic: How to Go Forward in Rebalancing (Poll)
- Replies: 36
- Views: 12357
Re: How to Go Forward in Rebalancing (Poll)
Saw a few people talk about the TBC token system being applied for Vanilla tier sets, gonna discuss this with the team. I think the cons of the token system are, at the very least, worth considering. 1) You won't be able to equip tier pieces in the raid when you get them anymore, and it doesn't rea...
- Thu Sep 02, 2021 11:59 pm
- Forum: Announcements
- Topic: How to Go Forward in Rebalancing (Poll)
- Replies: 36
- Views: 12357
Re: How to Go Forward in Rebalancing (Poll)
I'd love to see paladin tier 1 and tier 2 done properly, blizzard retroactively turned them from tanking/healing/dps sets to strictly only Healing sets, but due to the stat alignment and further updates like Dire maul they are strictly worse than dungeon gear and worse than offpiece raiding drops, ...
- Thu Sep 02, 2021 10:57 pm
- Forum: Announcements
- Topic: How to Go Forward in Rebalancing (Poll)
- Replies: 36
- Views: 12357
Re: How to Go Forward in Rebalancing (Poll)
I'd especially love to see profession items get rebalanced so that they can feel a lot more viable while leveling up and at endgame, so that axesmiths aren't the only blacksmiths with viable endgame stuff. Maybe some of the leveling blues and especially epics you get from world drops could be improv...